Point being, would you pay ninety-nine cents for a work of IF? Whether you were downloading it to your PC or not. I’m saying I’ve paid that much for some absolutely crappy, pointless apps. My fault, yes, I know. But I mean, we pay $20 for a novel. $6-9 in paperback. Would you be willing to shell out a buck for IF, even if it’s crap?
In response to the post made while I was writing this response…
This isn’t market research. I’m not looking to make money. I haven’t written a complete piece of IF yet. I don’t care about competitions. Competitions seem like the best way to generate crap IF (I’d like to say that I don’t believe in crap, IF. I think it’s all great. No, I’m not just being biased and sappy.) And in a lot of the competitions, there is some kind of monetary or physical reward, yes? (Copies of games, gift cards, whatever.) People write this competition stuff for the reward, being it monetary or just the publicity. Otherwise no one would write a game in two hours than can be finished in five minutes. With rare exception, that’s a gimmick, not a story.
I’m also not talking about making a living on it, though I didn’t see anyone criticize Zarf for it. I guess it’s just because he’s Zarf? And I disagree that IF is dominated by a few high profile individuals. Their stuff might get the most attention, because they are who they are. Someone is going to play Plotkin or Short before they play I4L, that’s for damn sure.
I’m simply talking about giving a little back for what I get. Not making a market. Not starting a company. Not being a publisher or a reseller. I’m talking about if YOU wanted to write a game and get a little something back for your time, is a dollar too much to pay for it? This is a curiosity post, not a research post.
People will pay a dollar or two just to have the home screens on their phone look like something from Twilight. Even if the IF community is small and mostly self-fueled, I don’t think it’s unreasonable that I’d drop a dollar every few days or so to play some IF. Maybe it would even lend some credibility to it. If I put a TV out on the curb with a sign that says “FREE”, that crap will sit there for two weeks and no one will look twice at it, because they think it’s broken. If I put a sign on it that says, “It’s yours for $20”, it’ll be gone in a day, because someone will think it’s a cheap TV.
Maybe that’s just my neighborhood.
Like I said, this isn’t market research. This is curiousity. I’m hoping it will generate enough conversation to maybe possibly generate some kind of reward for IF authors. If I sell two copies of a game for $0.99, that’s a Mt. Dew that I had to pay for when I was giving away my stuff for free.