Bali B&B, by Felicity Banks
For all that Bali B&B lives up to its billing as a cozy domestic simulator, this ChoiceScript game inspired more stomach-churning dread than any other game in the Comp so far – just as I was settling into my week-long stint of temporarily managing my grandparents’ eponymous business, I was terrified to learn that the proprietor of a B&B is expected to play host over breakfast, talking to all the different guests at once, making sure the conversation doesn’t lag, and generally engaging in an extended personal interaction with people who are involved in a purely economic transaction with you. I can see how people with less social anxiety than me would enjoy this as an opportunity to get to know new people and learn more about the world, but ye gods – this is one career I can definitely cross off the list when I need to figure out what to do post-retirement.
Other than that one shocking moment, though, this really is a warm duvet of a game. As a quarter-Indonesian Australian, you’ve grown used to coming back to Bali for vacations and spending time with your grandparents, so when they surprise you on your latest trip by telling you that they’re off to Paris and you’re in charge, at least you know many of the locals and most of what needs to be done. The week progresses in an agreeable series of vignettes; you’re always jumping from one crisis to another, but buoyed by a charming supporting cast, nothing ever feels insurmountable. A litter of cats in the oven when the health inspector comes calling? Guests who don’t speak any language you know? Another who insists on eating bacon over the religious objections of the cook? I dealt with some of these better than others (I charmed the health inspector and tamed the cats; I gave the Chinese guests some mild food poisoning but they overall seemed to have an OK time; and I’m a vegetarian so I told bacon-guy to fuck right off) but the game was happy to keep things moving without excoriating me for my mistakes.
The problems and confusions that arise as you attempt to keep the B&B running are the main focus of gameplay, but the true star is the setting. I’ve never been to Bali – though since there was an Indonesian restaurant a couple blocks from my college dorm, I can confirm the food is absolutely delicious – but this game is a great advertisement for a stay there. The scenery is described in lush detail, there’s an attention to the cultural and religious diversity that feels authentic and respectful, and overall there’s a lovely, laid-back vibe to the proceedings. A game with this premise could easily fall into the trap of demonizing the guests or stereotyping the staff, but even when someone’s being a jerk, the author manages to convey their humanity (and even the ones who behave badly have an opportunity to at least partially redeem themselves). There’s also an adorable yet mischievous monkey, what’s not to like.
If anything, my only complaint is that I felt like the game went too easy on me. It has the usual overwhelming flurry of ChoiceScript stats, which I promptly ignored, but regardless, almost everything I tried seemed to succeed. Late in the game, there was a moment where it said that because I took good care of my health, I was able to accomplish a challenging task, but I had no memory of ever prioritizing health or even having the option of doing so. And the health inspector felt like a Chekhov’s gun that didn’t go off – after an initial encounter where she finds some violations, she says she’s going to come back, but since she returns after your grandparents do, you don’t get to see whether the consequences of your decisions have saved the B&B from a shutdown. Given the general gentle vibe of the game, this isn’t a real threat, of course – and again, this is comfort gaming, I didn’t need it to be overly punishing – but at the end of the week, I did feel like there were some times that I’d made mistakes, and it maybe felt a little patronizing that the game didn’t call me on them.
That’s mostly me finding something to criticize, though. I had a lot of fun with this one, from the well-drawn characters to the intelligent approach to choice-based gameplay (there are times when you’re asked big-picture questions, for example, but if you feel like you don’t have enough information you can sensibly just punt on them with no penalty). And I didn’t even talk much about the kittens! It almost was enough to make me think that B&B life could be worth the awkward breakfast table chit-chat. Almost.