Here’s something I’ve been thinking about after getting deeper into IF. There’s a barrier to playing IF, the ‘oh it’s text, how boring’ effect, which is no wonder, since games are becoming incredible in terms of graphics. But, thinking back, I can barely remember a lot of the game time I’ve spent on graphical games. It’s a blur of sight and sound that was pretty to look at, but underneath the veneer, there usually isn’t much to engage the imagination. Without imagining, thinking, or extrapolating about something, it just becomes a time sink that is completely forgettable.
I notice this now that I have a computer that can actually run games again. Skyrim, for example, while pretty, is also pretty vacant in the context of pulling the player into the story, in my opinion. I can remember running around aimlessly, and having fun with the combat system, but the story is generic trash. Without the emotional engagement of a compelling plot and realistic characters, I’m left with very little now, having completed it. There was never a time where I felt that the other characters actually noticed me, as a unique character to this world. And while you can do things in any order, once you begin a quest, it’s on rails until you finish it. In fact, you can leave a quest, or questor, standing around for days at a time, standing around in the snow, and they don’t notice the passage of time. Or you can swim while wearing a full suit of plate mail. The game world doesn’t care. There was only one memorable character to me, and it was a non human character. And that, only because it forced me to make a decision that engaged me.
I remember the Walking Dead game a lot more, but not because of the visuals, but because of the story. I can remember the dragon in Zork II, since I had to work so hard to get past it – it engaged my imagination. Necrotic Drift, for example, has some very memorable moments, and looking at the still images, I could imagine the characters becoming animated during the conversations, so I have very clear memories of playing it. I felt like I was in the game. There’s a new game in the 2013 comp, Colatura (sp?) that’s very visual and imaginative, and memorable, in setting.
So I guess, the question that I’m throwing out there is, what were some of the most memorable moments in gaming for you? And, thinking about it, why is it memorable? If Skyrim was stripped down and remade as a text game, how much would it suck? (Notice, I didn’t say, would it suck. )