I’m trying to implement scoring for picking up certain treasures in my game. I’ve started off my source code with:
[score]
Use Scoring.
Maximum score is 4.
[/score]
However, in the status bar at the top it appears as 0/1 when play begins and 4/2 when all four treasures are collected. How do I make it so it’s showing 0/4 at the start and then 1/4, etc, all the way up to 4/4?
Actually, I was going to give the same reply to both, but couldn’t find the one you linked again. I thought this looked like JS which is predominently what SQUIFFY is. Never mind. Perhaps it may help someone down the track to find alternatives.