Au village de pêcheurs by Ju/smwhr
Play the game - Dialog - French
Au village de pêcheurs is a short slice-of-life parser where your goal is to purchase some fresh fish at a fishing village a few towns over. Little issue, your child decided to come along on this little trip and be a little menace. This does not go over well with the only fish stall of the village.
I got into the game knowing of its issues, and the multiple unwinnable instances - the game was made in a bit over a week, and contributed to the French translation of Dialog. The author is already aware and has been working on fixes. As of the current version, the game does not include hints or walkthrough.
So to say, I struggled quite a bit, finding my footing in what was working and what maybe should be working but isn’t there, or the commands to indicate to get there (still, sometimes the obvious verbs will evade me), which resulted in being stuck multiple times or having a full page of error messages. However, I don’t expect to struggle as much when the update comes around.
Still, I couldn’t get away until I reached the end… any end. The game is charming to boot, with its dry humour, the exasperated and exhausted parent, the menace of the Child (also in capital in game), and the no-nonsense local fisherman. I found myself chucking at the descriptions multiple times, even when there probably wasn’t a joke.
Even when frustrated with the parser itself, it still worked with who you’re supposed to play: a tired parent trying their best to accomplish just one task without finding the child. The game actually allows you to leave without having gotten the fish or the child. Which… is the only one I actually managed to reach.I can’t wait for the new version to be completed so I can find the other endings and be as much of a menace as the Child.
The messiest transcript: Transcript_village.txt (51.0 KB)