Making Windows Glulxe interpreter open full screen

I am trying to make my compiled Inform 7 game open full screen. The Glulxe help menu says to make a text file called MyGameName.cfg and inside it put the line FullScreen=yes.

So my game, the CFG file with the same name as my game but with extension CFG, and the Glulxe interpreter with the same name as my game (but with .exe) are all in the same folder and I launch the game and the game always opens in a window.

Do I have to do something special to make the interpreter load the CFG file, or put something else in the text file besides FullScreen=yes ? Thank you for your help.

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That should be all that’s needed, and I’ve given it a quick try and it seemed to work fine for me.

One catch that I can think of is that, by default, Windows loves to hide file extensions. If you have that option on you can end up with a file called “MyGameName.cfg.txt”, which won’t work.

If that doesn’t help, if you could put a zip file of the game and config file somewhere, I could take a look.