Long games in IF Comp?

Not an authority here, but I would certainly think that “reading” is an inseparable part of “playing” and must be counted in the total time.

I personally don’t want comp authors to do this. Your goal should be to enter the best game you can, not an abridged or dumbed down version. If that means lots of reading and hard puzzles, then so be it. Hints are always a good idea, but don’t try to push them on players. One of IF’s advantages is freedom to go at your own pace.

I had a similar question last year from the player’s side of things:

No definitive answer emerged, but the best thing to do seemed to be to play naturally and let things shake out. Authors should probably do the same. (But, of course, what I want and what will get you the highest score aren’t necessarily the same thing!)

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