This was entertaining! I hoped the limerick element would tie into the mechanics or plot, rather than just being a stylistic choice, so I was happy that you could lose the game by picking a line that was too hard to work into a limerick. Although I believe this only happened once for me? It was something that I think could’ve been dialed up more in the gameplay. Would’ve been really cool with a text-entry field, to allow players to enter their own words to make/break the limericks, and also probably next to impossible to program, so I understand why that wasn’t done!