Let's Play: Quotient, the Game by Gregory Simpson (complete)

Does TARDIS have anything grateful to say to us?

>X TARDIS
Isn’t Outer Space Cool???

>G
REBOOT ME? You want to REBOOT ME???

We don’t want to reboot you again.

>G
You can even spacewalk!

We can? How?

>G
Always open the shade. The view is amazing!

>G
Remember when all else fails: control-alt-delete

>G
The lever is for docking and undocking only!

>G
I’m sorry Dave, I can’t do that… hahahahaha…

>G
So, how’s it going? Do I need to provide better hints?

>G
You aren’t allowed to touch the touch controls. You aren’t qualified.

>G
I can’t tell you everything, but I can tell you more.

>G
Did you push the big red button?

So it looks like we should be done here, except that TARDIS is hinting that we should also be able to spacewalk?

>E

The Airbnb
The open shade reveals the Clear Day You Can See Forever Window.

>S

The Control Center
The airlock to return to the ship is to the south.

>S

Tardis
A large titanium door is to the north. It has rivets around its exterior like it belongs on a submarine.

You can also see a SpaceX Rocket (in which is a cockpit) and a keypad here.

>ENTER ROCKET
You get into the SpaceX Rocket.

The rocket has a cockpit containing buttons and a single blue lever.

Can we eject ourselves from the rocket now in order to do that spacewalk?

>PRESS RED BUTTON
You cannot eject while docked at TARDIS.

I’m not going to spend ages hunting for a way to do something which TARDIS only mentioned in an offhand comment, so let’s head back.

>PRESS YELLOW BUTTON
You push the yellow button and the countdown begins!

10…

9…

8…

  …

>PRESS BLACK BUTTON
The docking clamps must be open to launch.

>PULL LEVER
The docking clamps are now open!

>PRESS BLACK BUTTON
The thundering sound of the Raptor engines could not be heard since you are in space, but it still does the trick… taking you home.

Spaceport (in the SpaceX Rocket)
Starbase, Texas is the town that surrounds the SpaceX launch and landing site near South Padre Island. Elon Musk started the town when he was perfecting the Starship. It has since grown into a thriving metropolis with many of the trappings of an even larger city. It was designed from the ground up to be ecologically friendly and ultra-high tech. The entire town runs on solar power. Battery backup and solar panels are distributed across all homes and commercial facilities but managed cooperatively. It is one giant virtual power plant. This is the Spaceport for launches into space.

One of Quotient’s jets is here primed and ready.

The rocket has a cockpit containing buttons and a single blue lever.

Ok, so we’re back safely on terra firma. We picked up the keycard for Cassie’s lab too while we were wandering around the grounds of HQ, so let’s go see what’s in there. We take the jet to Oxford and make our way to:

Cassie’s Office
Cassie’s office reflects her personality. It is a cross between a free-spirited, nature-lover’s reading room, with plants, and the office of an eccentric science genius. It includes what looks like a laser-guided cannon automatically spraying water at the plants.

A door leads to her lab to the north, another room is to the east. The Turf Tavern is to the southwest and the Clarendon building is to the west.

Mysterious equations fill an old chalkboard in the corner.

A free-swinging hammock chair is here.

You can also see a wooden door and a Frame TV here.

>PUT KEYCARD IN READER
You can’t see any such thing.

Wait, what was it called again? Maybe if we just walk blindly at the door, the game will give us a hint about which bit of scenery we need to interact with?

>N
(first opening the wooden door)
(first unlocking the wooden door)
(with the keycard)
You hold the keycard upto the card reader and a laser shoots out of the wall and scans your retina. The door clicks open.

That works too!

Cassie’s Lab
Cassie built the quantum mechanics and time continuum lab in 2008. She likes to call it the Continuum. She likes to joke she will be studying time here for the rest of her life. Lasers are shooting across the room. There is a lab bench with a device on it. A countertop holds containment vessels and other equipment.

You can return to her office to the south.

Let’s just pause a moment to reflect on the offhand tone of “lasers are shooting across the room”.

Professor Cassandra Eaton is here. Her thing of beauty is a deep understanding of quantum mechanics and time. She is tall and her silvery-blond hair is wavy, almost to her shoulders. Her piercing blue eyes have both put dread in the hearts of students during oral exams and have enraptured a few men’s hearts over the years.

A quantum console is here, it appears to have a place to hold a long cylindrical object. It also has a digital display.

A wireless keyboard is here.

You can also see a wooden door here.

Ok, this is another of those rooms where we work out way through the list of highlighted nouns to make sure we don’t miss anything, starting with:

>X LAB BENCH
The lab bench has a solid back industrial top

On the lab bench is a Quantum Console (closed).

>X CONSOLE
The console is a complex apparatus. It appears to have a place to hold a long cylindrical object and is also connected to other pieces of equipment by various tubes and wires. It also has a keyboard and a digital display.

The Quantum Console is currently switched off.

>TURN ON CONSOLE
The console is without power.

>X COUNTERTOP
The countertop has water stains and an occasional burn on it. It is filled with equipment.

>X EQUIPMENT
Delicate scales and glass test tubes, lasers, vacuum vessels, and other interconnected things you do not recognize.

>X DIGITAL DISPLAY
The display is a long series of spinning zeros.

>X KEYBOARD
The keyboard is a standard qwerty keyboard. It is wireless, and backlit.

>TAKE IT
Cassie needs the keyboard.

>ASK CASSIE ABOUT CONSOLE

It needs a strong power source, and to open it, you’ll need my password.

>ASK CASSIE ABOUT PASSWORD

Oh, it changes every day. I leave myself an anagram hint in my yoga simulation in the VR lab.

Ah, that’s what “the oldest log” was about. Not that we’ve worked out what it’s meant to anagram to yet.

>ASK CASSIE ABOUT CRYSTAL

The Crystal is said to be a Kyber Crystal, It should be able to provide the power we need for the quantum console.

>ASK CASSIE ABOUT LIGHT SAVERS

I think Lancelot knew something. If you find his pendant, wear it for good luck.

That was an autocorrect from my phone, but it’s interesting that it got a response anyway.

>ASK CASSIE ABOUT LIGHT SABERS

hmmm, for a magical result, you’ll need to do more than just the mission. When all else fails, use lasers I always say!

So was the previous response just keying off the word “light”?

>ASK CASSIE ABOUT LIGHT

I haven’t time for this, we must stabilize the entanglement!

>ASK CASSIE ABOUT ENTANGLEMENT

In quantum mechanics, we have the concept of entanglement. This is where two particles are mysteriously connected. The state of each particle depends on the other, but neither condition is clear until one is observed. I’ll keep it simple. Pretend we have one orange sock and one purple sock. We wrap them both up and you return to America. As soon as you unwrap your sock and look at it, you immediately know that my sock is the other color. The two socks are entangled. By observing your sock, you know the color of my sock. Einstein called this spooky action at a distance. With quantum communication, I have the potential to move data at faster than light speed by using entangled atoms. If I can force my sock to be orange, then I know your sock will have to be purple. It is a phenomenon known as nonlocality. As far as the universe is concerned, they are no longer distinct socks, they are a single interconnected system, they just happen to be in different places in the universe. Unfortunately, as soon as you observe the state of the source “sock”, the entanglement is broken, and hence, faster than light communication fails. But what if I told you, I found a way to force a state without breaking entanglement.

That’s the whole spiel we got before when we asked TARDIS about quantum entanglement, except that the last line is different because it’s Cassie herself speaking now.

>TALK TO CASSIE
We need to get to keep the entanglement going. Check the console.

But it’s off! So, we know that we need to get the crystal from Clayton to power the console. That’s clearly a necessary step, even if there’s something else going on involving light sabers and Lancelot’s pendant which is maybe also relevant? This might be explained in the updated mission briefing which @simpsong00 posted upthread, but as I said before, I’m at least going to finish exploring Cleveland and Washington DC (and the museum basement in Cincinnati) before looking at that.

6 Likes

Happy to hear you had backups @jwalrus !

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as for spacewalking… not required, but if you’d like to…

You can only do it from the rocket while you are in space undocked from tardis. You can’t walk while docked. You essentially exit the rocket. No points, no hints, but you can head out and take a look

Part 7 - World tour, third leg

Despite being more than halfway through the game according to our score, there are still two main areas we’ve not even touched yet (plus two sub-areas to go back and explore now that we have the flashlight). The largest of these, according to the spoiler-free map, is:

>FLY TO WASHINGTON DC
You take off from Airstrip and fly to Andrews Air Force Base. (it’s fast)

Andrews Air Force Base (in the Quotient Jet)
This large Air Force base is west of Washington DC. (In other words, head east). Washington, D.C. was laid out into four quadrants, Northwest (NW), Northeast (NE), Southeast (SE) and Southwest (SW). Each of the quadrants was bounded by axes that radiated out from the U.S. Capitol building. Streets were labeled to indicate their quadrant. It was designed in a baroque style, with avenues emanating out from the many green spaces across the district.

I’m confused by this because the past-tense text has previously indicated text that was copied from The Quantum Contingent, but all this attention paid to how Washington DC is laid out geographically definitely sounds like the kind of text you’d write for an adventure game. Except, according to the map, this information about the quadrants of the city (is it a city? or a district? or some other administrative distinction all of its own?) isn’t going to be relevant in the game anyway, since every location we need to visit is laid out in a west-to-east line!

Regardless, you still need to go east.

Okay!

In the Quotient Jet you can see a treat cupboard (empty).

>OUT
You get out of the Quotient Jet.

Andrews Air Force Base
One of Quotient’s jets is here primed and ready.

>E

The Lincoln Memorial
The Lincoln Memorial sits majestically at the western end of the National Mall, a tribute to the 16th president of the United States. The Statue of Lincoln is seated here in contemplation.

The Reflecting Pool stretches out to the east, leading back to the National Mall. The National Cathedral is a few miles north of here. West returns to Andrews Air Force Base.

As a non-American, I’m vaguely aware of the existence of the Lincoln Memorial, but the name “Reflecting Pool” in my mind is most prominently associated with a Magic: the Gathering card. Aren’t all sufficiently still pools reflecting pools?

Jack, a seasoned spy, is here. He is known for his quick thinking and negotiation skills. He didn’t start out as a spy as his initial contributions were in building Quotient’s quantum computer, Tardis, in space. He is Sarah’s brother and has a complex romantic relationship with Kara.

Trying to X LINCOLN, incidentally, just repeats the location description, but if we want to actually look at the statue we can:

>X STATUE

We get a picture (of the whole memorial, with the statue just visible in the middle), which I’m sure will be visible on the game’s companion website shortly!

The incredible Georgia White Marble statue inside the Lincoln Memorial weights 175 tons and is a scale such that if Lincoln were standing, he would be 28 feet tall.

28 feet tall (I’m assuming that @simpsong00 has done his research here and that this is the correct height) sounds like a pretty big statue! I mention this mostly because my previous Let’s Play involved a statue that was supposedly twenty times that size and made of solid gold.

Anyway, Jack has apparently flown here after eating his fill of Cincinnati cuisine; does he have anything useful to tell us?

>TALK TO JACK
“Hello again, what are you up to.” you say.

“I’m looking for a hidden laser.”

>ASK JACK ABOUT LASER

All I know is that Cassie a laser that would help her with her time experiment by aligning the quantum states.

I feel like Jack is either holding out on us here or his thought process works in very elliptical ways. If Cassie said that she needed a laser, without any other context, why did he immediately conclude that there was probably one hidden in Washington DC? Unless Jack is aware that he’s a character in a game, and is concluding, as a player might, that there must be a laser somewhere in the game and, since this area hasn’t served any other purpose yet, it’s probably here!

>N

The National Cathedral
This neo-gothic cathedral is the sixth largest in the world. Its stunning stone towers stand 676 feet tall. You notice a unique grotesque on the Northwest tower. You enter in reverence. The west rose window is awe inspiring.

A small hallway leads west, south heads back to the Lincoln Memorial.

>X GROTESQUE
One of the gargoyles or grotesques on the Northwest tower looks like a Darth Vader Mask. (Really).

>X VADER
You can’t see any such thing.

Initially I figured that calling the player’s attention to one specific grotesque had to be a clue to a puzzle, but actually I think this could just be the author continuing his tour-guide role and telling us that there really is a Darth Vader lookalike in the National Cathedral!

>X ROSE WINDOW
Both President Jimmy Carter and Queen Elizabeth II were present for its dedication. It appears as if it would be good at refracting light. It was after all created in reference to God’s line “Let there be light”

The line about refracting light definitely sounds like it’s part of a puzzle though.

>W

The Chapel
You wander into a small chapel that might hold 8 people. A perfect place to meditate or pray. There is a small wooden pew here.

Exit to the east.

>X PEW
A modest wooden pew.

>SIT ON PEW
yourself are now seated on the Pew.

>PRAY
From the distance the sound of a lone trumpet is heard. You can faintly hear a song bird until a loud clunk disturbs your prayer.

I think we accomplished something! But what?

>LOOK
The Chapel (on the Pew)
You wander into a small chapel that might hold 8 people. A perfect place to meditate or pray. There is a small wooden pew here.

Exit to the east.

>X PEW
A modest wooden pew.

>LOOK UNDER IT
You find nothing of interest.

>SEARCH IT
There is nothing on the Pew.

>LOOK BEHIND IT
There’s nothing of any interest behind the Pew.

Let’s hope that whatever we just did will become obvious elsewhere, then?

>E
(first getting off the Pew)

The National Cathedral
A hook is swinging from a rafter near the laser.

A laser has popped up through a stone floor tile. It is mounted on an exquisitely carved wooden stand.

It’s that hidden laser!

>X LASER
The laser is a powerful ruby laser.

The laser is currently switched off.

>TAKE LASER
That’s fixed in place.

>X HOOK
Yeah, it’s a hook alright. Looks sturdy.

>TAKE HOOK
That’s fixed in place.

>PUT LASER ON HOOK
(first taking the laser)
That’s fixed in place.

I can’t quite visualise the relationship between this hook and the laser, but having found the latter, probably we should just tell Jack about it and figure he knows what to do?

>S

The Lincoln Memorial
Jack, a seasoned spy, is here. He is known for his quick thinking and negotiation skills. He didn’t start out as a spy as his initial contributions were in building Quotient’s quantum computer, Tardis, in space. He is Sarah’s brother and has a complex romantic relationship with Kara.

>TELL JACK ABOUT LASER

All I know is that Cassie a laser that would help her with her time experiment by aligning the quantum states.

Yes, but we found the laser, Jack! It popped up out of the floor in the National Cathedral!

Can we get him to come and look?

>JACK, N
Jack has better things to do.

Okay, Jack probably isn’t going to help us after all.

>N

The National Cathedral
A hook is swinging from a rafter near the laser.

A laser has popped up through a stone floor tile. It is mounted on an exquisitely carved wooden stand.

>X STAND
You can’t see any such thing.

>TURN ON LASER
The laser shines through the rose window, and refracts harmlessly to the sides.
The laser shuts off.

I don’t really know what we’re trying to do with this laser, but is this trying to tell us that the rose window is preventing it?

>BREAK WINDOW
Violence isn’t the answer to this one.

>CLIMB HOOK
Little is to be achieved by that.

>PULL HOOK
It is fixed in place.

Are we carrying anything useful that might go on this hook?

>HANG SPYGLASS ON HOOK
You carefully hang the spy glass on the Hook.

That doesn’t look right.

This seems like pretty good confirmation that we’re meant to hang something on the hook, but that the spyglass isn’t it.

>TAKE IT
You take the spy glass.

>HANG PENDANT ON HOOK
You carefully hang the ancient pendant on the Hook.

That doesn’t look right.

>TAKE IT
You take the ancient pendant.

>HANG YOGA MAT ON HOOK
You carefully hang Yoga Mat on the Hook.

That doesn’t look right.

>TAKE IT
You take Yoga Mat.

We’ve still got plenty more exploring to do, so let’s leave the laser for later and hope that we find something more obviously relevant on our travels.

>S

The Lincoln Memorial
Jack, a seasoned spy, is here. He is known for his quick thinking and negotiation skills. He didn’t start out as a spy as his initial contributions were in building Quotient’s quantum computer, Tardis, in space. He is Sarah’s brother and has a complex romantic relationship with Kara.

>E

Reflecting Pool
The Reflecting Pool is a long, rectangular body of water that mirrors the sky and the surrounding monuments. Ducks glide across its surface, and visitors stroll along its edges, taking in the serene view.

To the west is the Lincoln Memorial, to the north is the National Portrait Gallery and to the east, the Washington Monument rises in the distance.

Once again, this feels like a part of the game that’s just included because the author wanted to tell us a bit about the famous landmarks of Washington DC! Which is completely fine, but since we’re on a mission of global importance (apparently?), we’re going to breeze on through.

>X DUCKS
They are just cruising around on top of the water like normal ducks.

>N

National Portrait Gallery
Occupying part of the old U.S. Patent office and holding a collection of over 23,000 works of art, including the only complete set of presidential portraits outside the White House, The National Portrait Gallery’s sweeping courtyard is a large rectangular venue with a striking, glass-and-steel, wavy canopy overhead, flooding the area with natural light in stark contrast to the deep black granite floors. It is the same light and dark contrast of Quotient and the Contingent.

Exit to the south.

>X PORTRAITS
The only complete set of presidential portraits outside the White House.

https://npg.si.edu/portraits/collection-highlights/presidential-portraits

Yes, the URL appears in the game text. The word “Contingent” is also italicised, which means we can examine it even though (as far as we know) the Quantum Contingent have no specific physical presence here.

>X CONTINGENT
The Contingent was a terrorist group who believed they could solve immortality in less than ten years, soon enough to allow their founding members to become immortal. The Contingent wanted to become an enhanced race of superhumans, who would prevent all, except those they selected, from following in their immortal path. They wanted to control the rest of what they called base-level humans, threatening severe retaliation against any world power that tried to stop them. They were thwarted by Quotient in 2028.

And apparently the whole affair was novelised both in-universe and out, although in-game, the existence of Quotient is still an unconfirmed rumour.

>S

Reflecting Pool

>E

Washington Monument
The Washington Monument stands tall and proud, a towering obelisk that pierces the sky. Its marble facade glows in the sunlight, and the surrounding area is filled with visitors gazing up in awe.

Paths lead to the National Mall to the east, the Reflecting Pool to the west, and to the White House to the north.

>X MONUMENT

This gives us the same response as if we’d just typed LOOK.

>N

The White House
You are quickly ushered into the Oval Office through a secure entrance. You glance at the painting of Washington crossing the Delaware on the wall just outside the office as secret service rushes you in. In the Oval Office, the famous resolute desk, built from the oak timbers of the HMS Resolute (a British Arctic exploration ship) stands out, famed by the gold curtains on the bulletproof windows.

You can exit to the south.

Prime Minister Jason Stevenson is next to the president. He is a skilled martial artist in addition to an ingenious political leader.

President Bridget O’Connor is a wise leader. She has been friends with Martin for many years. Earlier in her career, she ran the NSA and has maintained many of her old contacts with various 3-letter agencies. The President is aware of Quotient’s operations.

A discreet armory cabinet is here.

That was a lot easier than I feared getting into the White House might have been!

>X DESK
The resolute desk was designed by William Evenden and is 6 feet wide. It was made from oak from the HMS Resolute. Queen Victoria sent the desk to the White House in 1880. The HMS Resolute had been abandoned in the Arctic after being trapped in ice. It eventually sailed itself with the currents to the Davis strait, where it was discovered by an American whaling ship in 1855. The Americans returned the ship, and it was decommissioned in 1879. A second resolute desk sits in Buckingham Palace.

>X CABINET
It is a sleek cabinet. Designed to not attract attention.

>OPEN IT
You open The Armory Cabinet, revealing a tranquilizer gun.

>TAKE GUN
You take the tranquilizer gun and examine it carefully.

It’s a handgun, but it’s a little bigger than what one would think of when they think of a handgun. That’s because it fires tranquilizer darts.

We must have pretty good security clearance to be allowed to walk right into the Oval Office and then pick up a gun.

>TALK TO PRESIDENT
“Hello Madam President”

“Hello. I heard Martin has recruited you?”

>G
“Yes Madam President” you say.

“It is important work. Good Luck.”

This is the same conversation we got when we spoke to the President using the SCIF, so I guess coming here in person hasn’t allowed us to do anything new.

Your watch vibrates. You have an incoming text from Florin.
I got an alert that the gun was removed from the White House by you. Good work. Get over here and let’s catch Robert.

Thanks, Florin! He seems to think it’s totally natural that when we discovered we needed to bring an escaped criminal to justice, our first instinct was to head to the White House to find a weapon, so let’s not tell him that we were just wandering randomly around.

>G
One of the President’s aides comes over and politely signals for you to move on.

>S

Washington Monument

>E

National Mall
You are standing on the expansive lawn of the National Mall, a green stretch in the heart of Washington, DC. The air is filled with the murmur of tourists and the scent of blooming flowers.

The Capitol is to the east, the Smithsonian Castle is to the north, and the National Air and Space Museum is to the south. West leads back to the Washington Monument.

>N

Smithsonian Castle
The distinctive red sandstone architecture and charming tower makes this building stand out on the mall. It serves as the administrative heart of the Smithsonian Institution. Its towers and turrets give it a fairy-tale appearance, and the surrounding gardens are a peaceful retreat.

Head south to return to the mall.

A gazette is on display.

No nouns are highlighted, so I guess the Smithsonian is just here to serve as a place to find this gazette?

>TAKE GAZETTE
You take the Gazette. and examine it carefully.

It is kind of like a newspaper. Maybe you should read it instead.

[Your score has just gone up by two points.]

>READ IT

The fugitive Robert Clayton was last seen in Africa and is rumored to be carrying an ancient Crystal he stole from Professor Cassandra Eaton, Lucasian Professor of Mathematics and head of all quantum studies at Oxford.

There’s nothing here we didn’t know already, but I will say that this game definitely steers clear of the problem where key pieces of background infusion are mentioned only once in some easily-missable piece of text; there have been lots of opportunities for us to find out that Clayton and the crystal are in Africa. (Of course, we also know this because we flew to Africa and found Clayton standing around there holding the crystal!)

>S

National Mall

>S

National Air and Space Museum
The National Air and Space Museum is filled with the wonders of flight and space exploration. There is a large, modern, mural on one wall. Other exhibits include historic aircraft, spacecraft, and interactive displays.

Head north to return to the mall.

>X WONDERS OF FLIGHT
Old space capsules, shuttles, and a replica of the original Wright flyer are suspended here.

>X MURAL
A large wall mural showing an airshow of different planes, each with a succulent on top!

The game is also pretty keen to make sure we don’t miss the hint about putting a succulent on top of the Quotient jet.

>N

National Mall

>E

US Capitol
The US Capitol stands at the eastern end of the National Mall, an iconic symbol of American democracy. Its grand dome is topped with the Statue of Freedom.

The National Mall stretches out to the west, and there is a deli to the north.

>X DOME
The magnificent dome is 288 feet tall and 96 feet in diameter. The dome is actually cast iron, painted to look like it is made of stone.

>X STATUE
A bronze statue depicting woman with a military helmet holding a sheathed sword in one hand and a laurel wreath and shield in the other. It was designed by Thomas Crawford.

>N

Lawsons Deli
Lawson’s Deli is a purveyor of fine foods.

Exit to the south.

There is a widescreen TV here. (type TVTUNER for instructions)

You can also see Entertainment Weekly and a Pretzel here.

Something about the Pretzel reminds you of Germany.

Unless I’m missing something, this place is not quite so famous as the other DC landmarks we’ve just been touring? But I guess it either has some personal significance to the author or it plays a role in the Quotient novels.

Anyway, we’ve been given a verb to try out:

>TVTUNER
If you turn it on, you can tune it to a channel using the command TUNE tv TO number

>TAKE WEEKLY
You take Entertainment Weekly and examine it carefully.

List of TV Channels! Coming next month, our All-Ads Edition!
4 Netflix Fireplace Special
8 24 hour News
15 The DWTS Channel!
16 The Rocket League Channel
23 The LOST Channel

The channel numbers (the same numbers from LOST once again) spell out the code for the access hatch on the TARDIS station, which I guess means we could have skipped completing the puzzle and finding the spyglass?

>TURN ON TV
yourself switch the widescreen TV on.

>TUNE TV TO 4
You tune the widescreen TV to channel 4.

The screen of the widescreen TV is just showing a roaring fire.

>TUNE TV TO 8
You tune the widescreen TV to channel 8.

This is GNN reporting. Our sources say that Robert Clayton of The Quantum Contingent has escaped from The Abyss, a prison in Gore, Ethiopia and has stolen an ancient artifact.

Given how high profile this news is, I wonder why we didn’t see any police or other law enforcement in Tanzania or Ethiopia trying to apprehend him?

Does any more news come on if we keep watching?

>Z
Time passes.

>Z
Time passes.

>TUNE TV TO 15
You tune the widescreen TV to channel 15.

Welcome to Dancing with the Stars, Season 96! Today, two dancers, one a pro, and one a celebrity, will perform an energetic rumba in sparkling outfits!

>TUNE TV TO 16
You tune the widescreen TV to channel 16.

The World Rocket League Championships final is close, all tied up with only 2 seconds to go! Wait! The car with the succulent on top just scored another goal making his team of teal teammates into World Champions!

>TUNE TV TO 23
You tune the widescreen TV to channel 23.

Reruns of Lost 24x7. Jack is standing by a hatch. They are talking about a code.. 48 something…

I’m going to go out on a limb and suggest that @simpsong00 is quite a fan of this show.

>TAKE PRETZEL
You take the Pretzel. and examine it carefully.

A perfectly browned knot with just the right amount of large salt crystals.

[Your score has just gone up by two points.]

>THINK ABOUT GERMANY
Ahhhh, baking Pretzels in Germany was a treat, but I’m not sure this memory will help me in my mission at all. Must FOCUS!

>FOCUS
Ok… that’s better. Let’s get on with the mission.

Uh, what was that about?

Anyway, we seem to have exhausted everything immediately available to do in Washington DC until we figure out what the laser is for, so we return to the jet.

>FLY TO AFRICA
You take off from Andrews Air Force Base and fly to Maasai Encampment. (it’s fast)

Maasai Encampment (in the Quotient Jet)

We get the whole story again about taking a bush flight and a jeep ride to the encampment, then we get out of the jet and:

>S

Ngorongoro Crater
Robert Clayton is an outdoorsman. He carries a knife on his hip and looks like he knows his way around.

Let’s see if the obvious solution is the correct one:

>SHOOT CLAYTON
You must supply a second noun.

>SHOOT CLAYTON WITH GUN
You shoot Robert Clayton with the tranquilizer gun and take the crystal from him.

[Your score has just gone up by five points.]

Sometimes it is!

>X CLAYTON
Robert Clayton is an outdoorsman. He carries a knife on his hip and looks like he knows his way around.
He is sleeping like a baby.

I stop and think, “Jet lag is real.”

X CRYSTAL
The Crystal is a brilliant blue color.

Well, we’ve accomplished one of the parts of our mission, so let’s see if we can do anything new when we return to:

Cassie’s Lab
Professor Cassandra Eaton is here. Her thing of beauty is a deep understanding of quantum mechanics and time. She is tall and her silvery-blond hair is wavy, almost to her shoulders. Her piercing blue eyes have both put dread in the hearts of students during oral exams and have enraptured a few men’s hearts over the years.

A quantum console is here, it appears to have a place to hold a long cylindrical object. It also has a digital display.

A wireless keyboard is here.

You can also see a wooden door here.

>PUT CRYSTAL IN CONSOLE
The Quantum Console is closed.

>OPEN CONSOLE
The console is locked with a password. You’ll need to type it on the keyboard to unlock the console.

The password is apparently that anagram of “the oldest log” that we haven’t deciphered yet

>GIVE CRYSTAL TO CASSIE

Cassie shakes her head, “You keep it. We need some way to contain it’s power before it is of use to me.”

I think there was something mentioned earlier about needing to find a special housing for the crystal before it could be used, so maybe we can’t do anything here yet anyway.

>X CONSOLE
The console is a complex apparatus. It appears to have a place to hold a long cylindrical object and is also connected to other pieces of equipment by various tubes and wires. It also has a keyboard and a digital display.

The Quantum Console is currently switched off.

>X DISPLAY
The display is a long series of spinning zeros.

So we’ve got the crystal, which was clearly important, but we still can’t do anything further right now. Once we’ve explored the remaining areas (Cleveland, the barn and the museum basement), we need to figure out what to do with the laser and find the appropriate housing for the crystal, as well as finishing the scavenger hunt that Martin set for us. Anything else obvious?

4 Likes

Well done! My research on Lincoln does show his statue to peg him at 28 feet tall, although I did put the Smithsonian Castle on the wrong side of the mall. (it’s actually to the south, thanks @deuslrae)… That is fixed in the next release. And yes, some items like the Darth Vader mask at the National Cathedral are just my own tourist guide comments, but they are all based in reality… not made up. You are making great progress!

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It’s a special federal district that’s exactly coterminous with a city; as a result, DC sometimes shows up both on top/bottom states lists, and top/bottom city lists. It has its own local government, but most of its operations and budgeting run inside rules laid down by the federal government (which kinda sucks since it’s a heavily Black and Democratic city, so whenever Republicans are in charge, like now, they screw with DC – in just the last couple of months they’ve plunged it into a budget crisis, undermined DCPD’s ability to discipline its officers, and overturned immigrant protections, and they’re currently trying to get more guns on the streets).

The NE/NW/SE/SW thing is fun because it means that K St. SW is just the western side of K St. SE, which is reasonably intuitive – but K St. NE/NW is an entirely separate road two miles away! Meanwhile, the numbered streets run north to south rather than east to west, so for them the pairs are NW/SW and NE/SE. If you have lived in DC for any length of time, you are guaranteed to have tried to meet up with an out of town friend, called them to see if they’re running late, and discovered that they thought they were on time but are half an hour away from where they’re supposed to be.

(There are also avenues that run diagonally, confusing things more. I like DC but it is very hostile to outsiders, all the more so since I first lived there before the era of ubiquitous smartphones!)

Adding to the confusion, there are actually two major reflecting pools in DC – there’s another one a bit further down the mall in front of the Capitol.

Yup:

(There was a contest, this is the Boaty McBoatface of public religion).

So long as you’re on the approved list, it’s not that bad (or at least it wasn’t 10 years ago – I worked in DC during the Obama years and went into the White House proper a couple times, and the Executive Office Building next to it pretty regularly) – they do a background check on you first, but assuming you pass that it’s basically just like airport security. I’m assuming since you rang the President on the SCIF back at base, she had the staff take care of that prep work off-screen.

Looks like a real place, but yeah I’d never heard of it. From Googling, looks like it’s closed and should be north of the White House rather than the Capitol.

4 Likes

Yes, Lawson’s Deli is a real place, but I also have some good friends named Lawson that happen to make great pretzels… so I threw it in as a repository for TV based hints.

1 Like

Website updated to include photo!

(THE QUOTIENT SERIES - quantum contingent blog)

Part 8 - Into the darkness

There’s one area of the game world we’ve still yet to set foot in at all, so we’re going to start with:

>FLY TO CLEVELAND
You take off from the Hidden Airbase and fly to Burke Lakefront. (it’s fast)

Pretty much the entirety of what I know of Cleveland comes from the Leather Goddesses of Phobos invisiclues booklet, which contains the question “How can I get out of Cleveland?” with the answer “Millions ask this question daily”. So I guess my expectations for this area are … low?

Burke Lakefront (in the Quotient Jet)
The view as you fly into Burke Lakefront airport is stunning. Along the coastline is Cleveland Stadium, the Great Lakes Science Center, a large steamship docked in its own north coast harbor, and the iconic Rock & Roll Hall of Fame. Jack had met Kara here, the woman who had rocked his world. The woman he planned to be with forever. Memories of hanging out at Edgewater Park Beach, going dancing in the flats, and seeing shows at Playhouse Square fill his head when he is here. What fills your head right now?

You can head south or west from here.

In the Quotient Jet you can see a treat cupboard (empty).

>OUT
You get out of the Quotient Jet.

Burke Lakefront
One of Quotient’s jets is here primed and ready.

>X HALL OF FAME
The I.M. Pei designed structure has a huge triangular glass tent, held up by an enormous tower. In front of it, from the air, the courtyard below looked like a giant album and the two towers connected by a bridge appeared to be the record player arm, ready to set down and play some rock-and-roll on the world’s largest album.

I can’t quite picture how the shapes of this building and courtyard resemble a record player, but there’s no photo with this one, so I tried searching, but from the photos I’ve found I still can’t really see it.

>S
Nela Park
Welcome to the nation’s first industrial park (NELA: National Electric Lamp Association). It is where many engineering nimrods worked on exotic light sources. Now it is mostly deserted except for a few elderly lighting engineers still trying to solve end-darkening.

There are buildings to the east and west. Heading north takes you back to the airport.

Sarah, Jack’s fearless sister, is here. She is always ready to dive into danger and is a highly skilled agent with a deep bond with her brother. At twenty-two, she was the youngest member ever to join this elite group.

Hey! I didn’t expect to see you here. I’ve heard the engineers here might have something that can help us."

>TALK TO SARAH
“Hello again, what are you up to.” you say.

“I’m looking for some type of containment device, not sure exactly what kind yet, but the engineers at Nela are actually working undercover for the CIA.”

“Nimrods” and “end-darkening” are both highlighted as scenery in the location description, so let’s see what the game has to say about those:

>X NIMRODS
Nimrod was an affectionate term used for the Edison Engineers in GE Lighting back in the day.

>X END-DARKENING
End-darkening occurs when the cathode vaporizes and deposits the metal on the glass tube wall. However, I don’t think these engineers are really working on solving end-darkening since these bulbs like these were phased out years ago.

>W

The Lighting Institute
Still in remarkable shape, thanks to its live-in caretaker, the building has a fountain and the main room you have entered is a circular room overlooking this fountain. What was once a beautiful green expanse lies beyond the fountain. To the side of the room, the next National Christmas Tree is being fashioned into existence.

The center of Nela Park is to the east.

The Millenium Falcon is the crowning star on the tree. The classic Star Wars ship is adorned with blinking red lights and you can hear Chewbacca roar.

There is GE robot here decorating the National Christmas tree.

I didn’t even know that the US had a National Christmas tree, but now I do, I don’t know which idea I like more: that one year it would be decorated with a Star Wars theme, or that the decorating would be done by a robot.

>X TREE
The Christmas Tree is at least 30 feet tall and is covered with thousands of lights in the shape of different spaceships from Star Wars and Star Trek lore.

On the National Christmas Tree is a Millenium Falcon.

Star Wars and Star Trek decorations on one tree? Is that even legal?

>X FALCON
The classic Star Wars ship is adorned with blinking red lights and if you listen to the ship, you can hear Chewbacca roar. Now if only you had a light saber!

I’d temporarily forgotten about all of the light saber references that came up earlier in the game, but now we’ve come to an industrial park apparently entirely devoted to lighting technology, I suspect it’s coming up soon!

>X CHEWBACCA
Hairy little guy isn’t he.

>X ROBOT
The Robot is a GE HAL 9000. It looks similar to the robot from Lost in Space. It was custom built for creating well-lit Christmas trees.

>TALK TO ROBOT

I’m sorry Dave, I can’t do that.

>ROBOT, OPEN THE POD BAY DOORS
There is no reply.

Not sure if there’s anything we can do here or if this is just more scenery, so let’s keep exploring.

>E

Nela Park
Sarah, Jack’s fearless sister, is here. She is always ready to dive into danger and is a highly skilled agent with a deep bond with her brother. At twenty-two, she was the youngest member ever to join this elite group.

>E

Building 336
This was a research lab during the peak of Lighting work at Nela Park. Scientists worked on many elaborate devices in these labs. The lab is lined with cabinets. An old, golden 3-hole punch is affixed to a counter.

The center of Nela Park is to the west.

A bright red couch is up against one wall.

The fluorescent tube on the cabinet reminds you of a light saber. (except it doesn’t light up)

This game doesn’t tend to make us work too hard to get hold of vital items, so by now we should be getting used to finding them lying around for the taking. That tube certainly looks like it might be the housing we needed for the Kyber crystal!

>X CABINETS
Non-descript lab cabinets.

>X PUNCH
A beautiful, gold-plated 3-hole punch. Unfortunately, it is super-glued to the counter.

In any other game, I’d be absolutely certain that this was part of a puzzle, but we’re now close enough to the endgame that I’m not sure I can see scope for an unexpected hole punch puzzle to fit?

>X COUCH
It is like something from the 1970"s. Bright, soft, and out of place.

>SIT ON IT
yourself are now seated on the Red Couch.

>SLEEP
You aren’t feeling especially drowsy.

>LIE DOWN
yourself can’t take that position on the Red Couch.

>STAND UP
yourself get off the Red Couch.

Building 336
A bright red couch is up against one wall.

The fluorescent tube on the cabinet reminds you of a light saber. (except it doesn’t light up)

Enough messing around, let’s get that light saber:

>TAKE TUBE
You take Fluorescent Tube and examine it carefully.

It would be fun to turn this tube into a light saber. The darkened end of the tube looks like it could hold something.

>PUT CRYSTAL IN TUBE
You carefully place the crystal into the holder at the darkened end of the tube

The tube appears to be transforming!

>X TUBE
The fluorescent tube has transformed into a glowing light saber. You raise it triumphantly over your head and say “The force is strong in me”
[Your score has just gone up by ten points.]

Hooray!

>W

Nela Park
Sarah, Jack’s fearless sister, is here. She is always ready to dive into danger and is a highly skilled agent with a deep bond with her brother. At twenty-two, she was the youngest member ever to join this elite group.

Your watch vibrates, You have an incoming text from Cassie.
My instruments detected a powerful pulse of energy near your location. If it’s what I think it is, it could be key to getting my console operational.

No need to be so coy, Cassie, you can just ask if we’re a Jedi now.

>W

The Lighting Institute
The Millenium Falcon is the crowning star on the tree. The classic Star Wars ship is adorned with blinking red lights and you can hear Chewbacca roar.

There is GE robot here decorating the National Christmas tree.

>X FALCON
The classic Star Wars ship is adorned with blinking red lights and if you listen to the ship, you can hear Chewbacca roar. It goes well with your light saber!

I just had to check whether that last bit of text updated!

Checking the map, I realise that we’ve left one location unexplored, west of the lakefront:

Edgewater Park
This is the beach on the “North Coast”… sand, sun and fun! Lake Erie stretches on for as far as the eye can see. The sand feels good between your toes.

You can return to the airport to the east.

Tourists love to get their pictures at the iconic Cleveland Sign with the lake and the city skyline in the background. The sign blocks you from going further west.

>X BEACH
The beach is a beautiful tan sand, easy to dig, and not too crowded. The waves lap against the shore. A yoga class is going on near the concession stand. This beach would be perfect for a proposal.

>X LAKE
Kids are splashing in the water. A large barge in the distance looks small. A pleasure boat is docked not too far offshore.

>X BOAT
You can’t see any such thing.

>X SIGN

And we get the photo of a big sign saying “Cleveland”. I think @simpsong00 mentioned that there are nine photos in the game, and if I’ve kept count correctly then that makes eight so far?

Cleveland… need I say more.

Anyway, there’s nothing to do here, so we return to the jet, fly to Lunken airport, then take a walk through Cincinnati to:

Cincinnati Museum Center
You can see a small credenza here.

We forgot to check out the museum basement last time, but as it happens, we didn’t have the flashlight back then anyway. Now we do, so let’s descend:

>D

Darkness

>TURN ON FLASHLIGHT
yourself switch the flashlight on.

The Cavern
The cave is narrow. The cascading waterfalls and twisty passages simulate an old Ohio limestone cavern.

The cave continues east from here or go up to return to the rotunda.

>E

Cave
A twisty maze of passages all alike.

Oh, here we go. The introductory info warned us that there were two mazes in this game. Let’s try the exit listing trick:

>U
You can’t go that way.

From here, you can go north, east, and west.

Excellent. We embark straight away on dropping items and mapping, but it turns out to be a simple maze, with only six rooms, all aligned to the grid, and all connections bidirectional. The only interesting thing to be found is:

Cave
A twisty maze of passages all alike.

You can see a Medal here.

>TAKE MEDAL
You take the Medal. and examine it carefully.

A solid gold medal on a ribbon! There is writing on the front of the medal and an image of a fractured sphere reflecting red light all around it on the back.

[Your score has just gone up by two points.]

Treasures are meant to contain clues, and this certainly looks like a clue for what we’re meant to do with the laser in the National Cathedral. We’ve not found anything particularly spherical yet, so maybe that means that we don’t yet have the item we need?

>READ MEDAL

First Class Spelunker Agent!

The final area we’ve not visited yet is the darkened barn in the above-ground area around Quotient HQ. Another jet flight later:

Smokehouse

>W

Old Barn
An old barn is here. The old planks are dangerous, worn from much dancing.

An old rickety chair.

Small shards of sunlight shine down from the mirrored ball hanging high up in the rafters.

A mirror ball? What was that we were just saying about needing a spherical object to reflect a laser?

It looks like we have the setup for a very simple puzzle here, but let’s check it out:

>X CHAIR
An old rickety chair, but it will probably hold you.

>TAKE BALL
The Mirrored Ball is too high to reach!

>STAND ON CHAIR
yourself are now standing on the Rickety Chair.

>TAKE BALL
You take the Mirrored Ball. and examine it carefully.

This mirrored ball reflects the light of a thousand dreams!

[Your score has just gone up by two points.]

There we go! And the description of the mirror ball, exclamation mark and all, is note-perfect for this game’s general level of enthusiasm.

We’ll be taking this mirror ball back to Washington DC:

The National Cathedral
A hook is swinging from a rafter near the laser.

A laser has popped up through a stone floor tile. It is mounted on an exquisitely carved wooden stand.

>HANG BALL ON HOOK
You carefully hang the Mirrored Ball on the Hook.

The mirrored ball spins slowly as if the hook knows what to do.

>SWITCH ON LASER
You shine the laser at the mirrored ball.

The beam reflects in such a way that a magical red glow appears high over the sanctuary. Two other distinct beams split off and illuminate objects carved in the wall. One is a clock tower, and the other is a creature of some type.

You sense a magical shudder in the time continuum.

[Your score has just gone up by ten points.]

A shudder in the time continuum? What did we even do?

>X CLOCK TOWER
The clock tower that appeared on the wall, illuminated by the laser, is striking 1:07 p.m.

>X CREATURE
The creature that appeared on the wall, illuminated by the laser, appears to be a large cat, like a lion.

1:07pm definitely sounds like something we might need for a puzzle. The lion I’m not sure about, although we saw a bunch of references to lions in Oxford, and we still haven’t figured out what’s the deal with the Lost Lodge, which is probably something to do with that area, so there could still be a puzzle to solve there?

Your watch vibrates, you have an incoming text from Jack.
Hey! The sky is red all over the city! You must have found and activated the laser. Great work!

We turned the entire sky red? What did we even do?

>S

The Lincoln Memorial
Jack, a seasoned spy, is here. He is known for his quick thinking and negotiation skills. He didn’t start out as a spy as his initial contributions were in building Quotient’s quantum computer, Tardis, in space. He is Sarah’s brother and has a complex romantic relationship with Kara.

>TALK TO JACK
Wow, look at that red sky! You must have found the laser. Good work!

Jack, apparently, was expecting this to happen all along; my knowledge of lasers is apparently inadequate. Anyway, this was probably something that we needed to do, but our most explicit objective so far has been to power up Cassie’s experiment, and since we now have the light saber, let’s head to:

Cassie’s Lab
Professor Cassandra Eaton is here. Her thing of beauty is a deep understanding of quantum mechanics and time. She is tall and her silvery-blond hair is wavy, almost to her shoulders. Her piercing blue eyes have both put dread in the hearts of students during oral exams and have enraptured a few men’s hearts over the years.

A quantum console is here, it appears to have a place to hold a long cylindrical object. It also has a digital display.

A wireless keyboard is here.

You can also see a wooden door here.

>PUT LIGHT SABER IN CONSOLE
The console is locked with a password.

Well, we were expecting this. Looks like we’ll need to solve the anagram puzzle to get any further, so we’ll take a break here for now. Before we go, let’s just check on our progress, since we’re getting close to the end of the game (which is 107 points, remember).

>SCORE
You have so far scored 93 out of a possible 214, in 1059 turns, earning you the rank of Secret Agent.
This includes 2 points for each of the treasures you have collected, including:

Treasures: Yoga Mat, a Medal, a Gazette, a paperback, a Book, Dreamcatchers, a Figurine, a graduation program, a Tardis Communicator, and a Deck of Cards
Treasured Food and Drink: a Mountain Dew, a S’more, a 3-way Chili, a Pretzel, a Nutter Butter, a Scone, a Pimms, an Oyster Cracker, and a Can of Rediwhip

As well as points for these achievements:
10 points for Making the Light Saber
10 points for Energizing the Red Laser
5 points for Solving the Puzzle
3 points for Watching the IMAX film
5 points for Wearing the Polished Pendant
5 points for Putting the succulent on the Jet (and 2 for succulent)
10 points for Rebooting the Quantum Computer
5 points for Getting the Crystal

So we have 18 out of 22 treasures. That means there should be four more to find somewhere; most of them seem to be lying around in plain sight, but it’s possible that some of them might be gated behind puzzles like the s’more or the yoga mat. That would bring our score to 101, which means that there are another 6 points to be gained; that seems a little odd, since everything else in the game seems to be worth 5 or 10 points (apart from watching the film, which we were told upfront was an anomaly). Anyway, there’s probably either two or three things remaining to do in terms of actually winning the game; there are a bunch of random things like the turtle, the bed and the hole punch that are either just for decoration or hiding the remaining treasures, but probably most of the remaining action will follow on from whatever it is results from putting the light saber into the console? The other things that have been hinted at a lot are the pendant and the glowing lion—the latter is probably something to do with getting through the lion door in Oxford, which in turn might be something to do with the “lost lodge” …

Oh, right. THE OLDEST LOG is an anagram of THE LOST LODGE. Guess that’s what Cassie’s computer password is. We’ll try it out next time!

4 Likes

Here’s an aerial view of the Rock and Roll hall of fame (from google maps). This should help you visualize!

2 Likes

I started my career at Nela Park as a lighting engineer…

You actually have 20 of the 22 treasures… You just used two of them… They are the Mirrored Ball and the Succulent. The two you are missing are in:

Cleveland

Well to be fair, Africa’s a big place to search!

Defeated Rom, the Vacuous Spider?

1 Like

Part 9 - Happy ever after

Following the previous update, @simpsong00 pointed out that I’d miscounted our treasures; in the absence of a FULL SCORE command, I’d gone with counting the ones in our inventory, but actually there are two (the mirrorball and the succulent) which we’re no longer carrying. (I’d assumed we’d consumed the Mountain Dew as well, but apparently we still have that.) So that leaves four points from two remaining treasures and ten points from whatever we have to do to finish the game, which makes much more sense than eight and six.

Anyway, after some wandering around the map, we fail to extract anything useful or treasure-like from the turtle or the fairy at HQ, the Harry Potter bed in Oxford or the golden hole punch in Building 336, but we do discover one treasure that we missed due to being insufficiently kleptomanic:

The Lighting Institute
The Millenium Falcon is the crowning star on the tree. The classic Star Wars ship is adorned with blinking red lights and you can hear Chewbacca roar.

There is GE robot here decorating the National Christmas tree.

>TAKE MILLENNIUM FALCON
>TAKE MILLENIUM FALCON
You take the Millenium Falcon. and examine it carefully.

The classic Star Wars ship is adorned with blinking red lights and if you listen to the ship, you can hear Chewbacca roar. It goes well with your light saber!

[Your score has just gone up by two points.]

The game misspells “millennium”, but fortunately also has a feature built in to correct what it thinks are minor typos, so using the correct spelling still allows us to pick it up!

As for the final treasure, we get a clue when we examine the TARDIS communication while in Cleveland:

>X TARDIS
Cleveland, the home of Rock and Roll! Make sure you see the Rock and Roll Hall of Fame.

>G
Have you been to Edgwater park. I hear it’s fun to dig in the sand there.

So let’s do just that:

Edgewater Park
Tourists love to get their pictures at the iconic Cleveland Sign with the lake and the city skyline in the background. The sign blocks you from going further west.

>DIG
What do you want to dig?

>GROUND
What do you want to dig the ground with?

>SHOVEL
You seem to be digging a hole here.

>X HOLE
yep, that’s the land we walk on.

After being briefly stymied by this inconclusive response, we try digging some more:

>DIG GROUND WITH SHOVEL
The hole is getting deeper, but that’s about it.

>G
You are surrounded by a wall of sand on all sides.

>G
You dig up a stack of 200 banknotes .

>TAKE BANKNOTES
You take the stack of Zorkmid Bills. and examine it carefully.

_______________________________________________________________
| 1  0   0         GREAT UNDERGROUND EMPIRE           1  0   0  |
| 1 0 0 0 0                                           1 0 0 0 0 |
| 1 0 0 0 0                                           1 0 0 0 0 |
| 1  0   0                  DIMWIT                    1  0   0  |
|                      ||||||||||||||||                         |
|                      ||   __  __   ||              B30332744D |
|                      ||  -OO  OO-  ||                         |
|       IN FROBS       \||    >>    ||/       WE TRUST          |
|                       ||  ______  ||                          |
| B30332744D             |  ------  |                           |
|                        \\________//                           |
| 1  0   0    Series       FLATHEAD     LD Flathead   1  0   0  |
| 1 0 0 0 0   719GUE                     Treasurer    1 0 0 0 0 |
| 1 0 0 0 0                                           1 0 0 0 0 |
| 1  0   0        One Hundred Royal Zorkmids          1  0   0  |
|_______________________________________________________________|

(this is just here as a tribute to the old Zork game… for the old geeks who remember it. This treasure awards you 2 points for your trouble if you take it, but has no hint.)

[Your score has just gone up by two points.]

And that’s our final treasure! Now all that’s left to do is try to finish the mission, starting by using the light saber in Cassie’s experiment:

Cassie’s Lab
Professor Cassandra Eaton is here. Her thing of beauty is a deep understanding of quantum mechanics and time. She is tall and her silvery-blond hair is wavy, almost to her shoulders. Her piercing blue eyes have both put dread in the hearts of students during oral exams and have enraptured a few men’s hearts over the years.

A quantum console is here, it appears to have a place to hold a long cylindrical object. It also has a digital display.

A wireless keyboard is here.

You can also see a wooden door here.

>TYPE THE LOST LODGE ON KEYBOARD
The console hums and the display says: “ACCESS GRANTED”.

>OPEN CONSOLE
You open the Quantum Console.

>PUT LIGHT SABER IN CONSOLE
The console starts to power up. Lasers start to bounce around the room. The digital display is still off.

I wonder if the lasers are part of the experiment, or if Cassie just enjoys the open-air concert vibe?

>X DISPLAY
The display is a long series of spinning zeros.

>TURN ON DISPLAY
It isn’t something you can switch.

>TURN ON CONSOLE
The console cannot be switched on while it is open.

>CLOSE CONSOLE
You close the Quantum Console.

>TURN ON CONSOLE
The display lights up and starts to spin when you turn it on.

The display says: “01101101 01100001 01110010 01110010 01111001 00100000 01001101 01100001 01110010 01110100 01101001 01101110 00001010”

Cassie says “Oh! Excellent! You’ve done it!”

[Your score has just gone up by ten points.]

I’m still not clear exactly what it is that we’ve accomplished. But that string of ones and zeroes is pretty clearly binary-coded ASCII, and a moment’s work shows that it translates to … “marry martin”?

>TALK TO CASSIE
The entanglement is stable. Nice work!

>ASK CASSIE ABOUT CONSOLE

It needs a strong power source, and to open it, you’ll need my password.

Cassie seems oblivious to the fact that we’ve completed the experiment. Our score is now 107, which supposedly means that we’ve done everything we need to do to finish the game. So maybe we’re meant to return to Martin and tell him we’re done?

Back at HQ:

>TALK TO MARTIN
“Do you have any other suggestions?” you ask.

“Be careful out there, and take the Tardis Communicator.” His voice is clear as he looks you straight in the eye.

>TALK TO MARTIN
“I will,” you reply. “What can you tell me about the time experiment?”

“Cassie is a genius when it comes to time. You’ll need to see her. She calls her lab the Continuum.”

>TALK TO MARTIN
"Do you like Cassie?.

“That’s a strange question for someone who has just started her, but I will say, I have always enjoyed Cassie’s company.”

>G
You decide against talking any further with Martin right now.

Apparently not. Back to Cassie’s lab again to see if there’s anything we’ve missed:

>X DISPLAY
The display says: “01101101 01100001 01110010 01110010 01111001 00100000 01001101 01100001 01110010 01110100 01101001 01101110 00001010”

Is this just telling us what command to use?

>MARRY MARTIN
> MARK MARTIN
I only understood you as far as wanting to do something to the mark.

What mark is that?

>X MARK

>MARK

Neither of these commands produce any response at all, mysteriously; can we figure out what this mark is about?

>TAKE MARK
That seems to be a part of yourself.

>X ME
You are, as always, you, except when you aren’t. If you want to examine your inner self further, I’m afraid that will cost more than 200 Zorkmids.

No idea, but the mark probably isn’t relevant right now anyway, so let’s move on.

>CASSIE, MARRY MARTIN
There is no reply.

>ASK CASSIE ABOUT MARTIN

I know now that he is my one true love.

She did understand the message! Was this a message from the future? Has this game secretly been a love story all along?

So did we just miss a command to give Martin the good news?

Martin looks up from his desk, “Back so soon?”

>ASK MARTIN ABOUT CASSIE

Cassie is very dear to me. I’ve known her since I was her student at Oxford.

>TELL MARTIN ABOUT CASSIE

Cassie is very dear to me. I’ve known her since I was her student at Oxford.

>TELL MARTIN ABOUT TIME

Martin narrows his eyes. “Excuse me? What are you talking about?”

>ASK MARTIN ABOUT MISSION

We need to help Cassie with her experiment. That means, rebooting the computer and getting to the Continuum to help her with her quantum console. Jack, Sarah and Kara are working on some other things required for the experiment to work. Only Cassie understands everything.

All of these responses are the same ones as Martin gave us earlier in the game, so completing Cassie’s experiment really doesn’t seem to have opened up any new options here.

We wander around the map a while, and find ourselves back at a suspicious location in Oxford which looked like it had a puzzle to solve:

Narnia Lamp
Aslan is a lion carved in the oaken door. It has a mystical glow.

>OPEN DOOR
You can’t see any such thing.

>X DOOR
You can’t see any such thing.

>X ASLAN
Aslan is a wood carving of a Lion, but it is glowing.

>TOUCH ASLAN

You feel faint as some ancient magic swirls around you.

National Mall
You are standing on the expansive lawn of the National Mall, a green stretch in the heart of Washington, DC. The air is filled with the scent of blooming flowers. Your watch says it is 2050. An older couple is having a picnic on the mall. They look especially joyful.

Congratulations! You have won the game.

Feel free to wander around, I have moved the Jet to Andrews Air Force base for your convenience.
If you examine the older couple on the lawn, you notice they look like Cassie and Martin. Cassie managed to send a message back in time, asking Martin to marry her earlier in their lives. (that was the binary message you found in her lab)

He did, and thanks to a little Aslan magic (and a mysterious Lancelot pendant) you managed to travel forward in time to see them sitting on the National Mall. Oh, and by the way, you have been granted a scroll listing all of the treasures and their locations in case you want to go back and collect any you missed. Finally, you can see your very own custom playlist using the command PLAYLIST. There is a song associated with each room, and your playlist will show the songs in the order that you visited the rooms.
I hope you enjoyed Quotient, the Game!

A scroll listing all the treasures of the game has appeared.

[Your score has just gone up by one hundred seven points.]

And apparently we’ve won the game! I’d had the impression that we were trying to solve some sort of international crisis, but it turns out that all along the objective was to get Cassie and Martin together. I guess we needed the crystal to make the light saber, the light saber to power the console and the pendant to travel forwards in time to see the result of changing the timeline … not sure how turning the sky red with the laser and mirrorball figures into this?

>TAKE SCROLL
You take the scroll of treasure and examine it carefully.

DO NOT EXAMINE THE SCROLL UNLESS YOU WANT TO KNOW ALL OF THE TREASURES AND THEIR LOCATIONS.

Examine a second time to see the full list of treasures and their locations.

>X IT
Bold items are required to win
Italic items contain hints
Food is usually just there because spies get hungry!

Book (Martin’s Office)
S’more (Yard, after Bonfire is lit)
Succulent (Clearing)
TARDIS Communicator (Fire Pit)
Deck of Cards (Farmhouse)
Rediwhip (Kitchen)
Mirrorball (Old Barn)
Pimms (Turf Tavern)
Paperback (Duke Humfrey’s LIbrary)
Graduation Program (Under Throne in Sheldonian Theatre, must examine)
Scone (Vaults and Garden)
Figurine (Narnia Lamp)
Yoga Mat (Peace Meditaion)
Zorkmid Banknotes (Edgewater Park)
Medal (Caves)
3-way Chili (Skyline Chili)
Mountain Dew (Skyline Chili)
Oyster cracker (Skyline Chili)
Millenium Falcon (Lighting Institute)
Nutter Butter (Blackness of Space)
Gazette (Smithsonian Castle)
Pretzel (Lawson’s Deli)

>X COUPLE
Doesn’t that look like Martin and Cassie? Did she send a message back in time?

Well, the game already told us that that’s exactly what happened! We can continue exploring the map, where everything is essentially the same as it was earlier in the game. Despite it being 2050, Shelly the turtle is still happily toddling around HQ. All of the Quotient agents (including Martin and Cassie) are still where we left them, but talking to them gives us a response like “You’ve completed your mission. Congratulations, Agent.”

Only one thing left to do before we wrap it up:

>PLAYLIST
The playlist of rooms you have visited is:

Security Checkpoint: Saturday In the Park, Chicago
Lane: Take Me Home, Country Road, John Denver
Corn Maze: Cornelia Street, Taylor Swift
The Gate: The Long and Winding Road, The Beatles
Headquarters Entrance: Can’t Stop the Feeling, Justin Timberlake
The Farmhouse: Castle on the Hill, Ed Sheeran
The Kitchen: Waffle House, Jonas Brothers
Parking: Big Yellow Taxi, Counting Crows, Vanessa Carlton
Fire Pit: Shivers, Ed Sheeran
Smokehouse: Wagon Wheel, Darius Rucker
Old Barn: Shut Up and Dance, WALK THE MOON
Yard: We Didn’t Start the Fire, Billy Joel
Old Cellar: Down Under, Men At Work
Secret Passage: Secrets, The Weeknd
Inner Sanctum: Theme from Get Smart, ??
Conference Room: Sara Smile, Daryl Hall & John Oats
Hallway: I Can See You, Taylor Swift
Martin’s Office: When I Kissed the Teacher, Abba
Medical Center: Teenage Dream, Katy Perry
Hyperloop Station: Long Train Runnin, Doobie Brothers
Airstrip: Getaway Car, Taylor Swift
Maasai Encampment: Adventure of a Lifetime, Coldplay
Ngorongoro Crater: The Lion Sleeps Tonight, The Tokens
Lalibela Ethiopia: Africa, Toto
Rock Church St George: The One that Got Away, Katy Perry
Lunken Airport: Born to Run, Bruce Springsteen
Cincinnati Museum Center: Come Together, The Beatles
IMAX Theater: Don’t Stop Believing, Journey
Smale Riverfront Park: Reminiscing, Little River Band
Skyline Chili: Chili Blues, Cincinnati Dancing Pigs
Hidden Airbase: Defying Gravity, Cynthia Erivo, Ariana Grande
Broad Street: London Boy, Taylor Swift
Clarendon Building: Clean, Taylor Swift
Cassie’s Office: Time after Time, Cyndi Lauper
Virtual Reality Lab: Hotel California, The Eagles
Metaverse: Hotel California, The Eagles
Dystopian 2049: Till the World Ends, Britney Spears
Utopian 2049: Perfect, Ed Sheeran
Future National Park: Montana Sky, Jonas Brothers
Peaceful Meditation: Wildest Dreams, Taylor’s Version, Taylor Swift
The Turf Tavern: Galway Girl, Ed Sheeran
Sheldonian Theatre: Forget you!, Glee Cast and Gwyneth Paltrow
Bodleian Library: Lay Down Sally, Eric Clapton
Duke Humfrey’s: Duke Humfreys Library, Chris Palmer
Divinity School: Bad Case of Loving You (Doctor, Doctor), Robert Palmer
Radcliffe Square: Dancing in the Moonlight, Jubel, NEIMY
Convocation House: Come and Get Your Love, Redbone
Radcliffe Camera: Popular, Ariana Grande
Vaults and Garden: Ivy, Taylor Swift
Narnia Lamp: Back in Time, Huey Lewis and the News
Secret Path: I Know Places, Taylor Swift
Maze: Oops, I did it again., Britney Spears
Maze: Oops, I did it again., Britney Spears
Maze: Oops, I did it again., Britney Spears
Hidden Path: Maybe You’re the Problem, Ava Max
Cemetery: Cemetery Drive, My Chemical Romance
Clearing: Getaway Car, Taylor Swift
Dead End: Where Are You Now?, Lost Frequencies, Calum Scott
Maze: Oops, I did it again., Britney Spears
Maze: Oops, I did it again., Britney Spears
Maze: Oops, I did it again., Britney Spears
Maze: Round and Round., Selena Gomez & The Scene
Spaceport: Fly Me to the Moon, Frank Sinatra
Flying through the Air: Levitating, Dua Lipa
Blackness of Space: Hooked on a Feeling, Blue Suede, Bjorn Skifs
Tardis: Rocket Man, Elton John
The Control Center: Free Fallin, Tom Petty
The Airbnb: On a Clear Day, Barbara Streisand
The Quantum View: Spirit in the Sky, Norman Greenbaum
Cassie’s Lab: Does Anybody Really Know What Time It Is, Chicago
Andrews Air Force Base: Rise, Katy Perry
The Lincoln Memorial: Birthday, Katy Perry
The National Cathedral: Cathedral Heart, Kelley Jakle, Adam Mayfield
The Chapel: Don’t Stop Me Now, Queen
Reflecting Pool: I Can See You, Taylor Swift
National Portrait Gallery: What Makes You Beautiful, One Direction
Washington Monument: Deja Vu, Olivia Rodrigo
The White House: Woman in the White House, Sheryl Crow
National Mall: Birds of a Feather, Billie Eilish
Smithsonian Castle: Just the Way You Are, Billy Joel
National Air and Space Museum: Blank Space, Taylor Swift
US Capitol: Born in the U.S.A., Bruce Springsteen
Lawsons Deli: Scenes from an Italian Restaurant, Billy Joel
Burke Lakefront: Dance the Night Away, Dua Lipa
Nela Park: We Built This City, Starship
The Lighting Institute: Lights, Elle Goulding
Building 336: Duel of the Fates, The London Voices, The London Symphony Orchestra
Edgewater Park: L-O-V-E, Nat King Cole
The Cavern: Molossus, Hanz Zimmer
Cave: I Still Haven’t Found What I’m Looking For., U2
Cave: I Still Haven’t Found What I’m Looking For., U2
Cave: I Still Haven’t Found What I’m Looking For., U2
Cave: I Still Haven’t Found What I’m Looking For., U2
Cave: I Still Haven’t Found What I’m Looking For., U2
Cave: Time Warp, Richard O’Brien

So that’s the end of our Let’s Play! This was an unusual contrast with the more common, puzzle-box style of parser games where everything has a purpose; there were dozens of locations and items in this game that in any other game I would have expected to be part of some puzzle, but were actually just there for fun or colour. I gather that @simpsong00 is planning to keep updating the game further, so if anyone wants to take a go at it in a few months, who knows what else there will be to find?

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