Another Comp, another chance to judge the Comp blurbs! Here’s what we got this year:
AlethiCorp: Satire of start-up culture, I’m guessing? Definitely has something to do with both business and technology at any rate. I like Simon Christiansen’s games generally, but his works that try to handle serious themes tend to be kind of iffy, so we’ll see how it goes.
And yet it moves: Another game in the Renaissance espionage genre. In all seriousness this does give me some Assassin’s Creed vibes, but in a more historical thriller vein, rather than… whatever the heck Assassin’s Creed is supposed to be. Might be one to watch.
Arqon: Speaking of assassins! This seems kind of… generic fantasy “Zork-esque”. Mention of “your sanctuary”, so the PC is supposed to be a wizard/druid? We don’t really get a good idea of what they were before they became an assassin, so it’s hard to tell why they’d be on the run. Illegal magicks, maybe?
Begscape: Eh, I’m sort of iffy on the concept, but it is Porpentine, so I’ll probably give it a shot.
Building the Right Stuff: I like how this one tells you something shady is going on without giving everything away. Concept kinda reminds me of Carolyn VanEseltine’s Homecoming.
Caroline: Speaking of Carolyns(/lines)! This one is pretty short and sweet. Nice horror vibe. (Unless it’s not going for that?)
Creatures Such as We: Is this the first Comp dating sim? No, because there was that one done in ADRIFT about 2004-ish. Also, it seems like the coincidental Comp theme this year is space! Anyway, I’m interested in this one, but mostly because Lynnea Glasser is writing it.
Eidolon: This… doesn’t give a whole lot of info to go on. I’m guessing it’s another space game? Makes me to fire it up just to find out what it’s about, so I guess it did its job.
Enigma: The cover for this one kind of stinks, imo. I hope this is more of an “escape-the-room” game, and less moral quandry-ism a la The Test is Now READY (bleh).
Excelsior: This feels overly simplistic, like 2012’s [url=http://ifdb.tads.org/viewgame?id=qfawv15gf50ev8yb]Castle Adventure I’m hoping “streamlined parser” means “we took out all the verbs we didn’t need” and less “we just didn’t care at all”.
Fifteen Minutes: I like this one! Conveys all the themes (time travel, paradoxes, academia) in three short paragraphs. Looks like a game to watch!
Following Me: This seems like it’s going to be like Saw (or well, Hostel, but everybody seems more familiar with Saw). That isn’t really my bag, so I’ll steer clear. Nicely put together, though!
HHH.exe: Ooh, a weird creepypasta video game-game! I’m a sucker for stories like that, so I’ll definitely be playing this.
Hill 160: I feel like I could use some more info on this one. Bills itself as a “World War I Adventure in Terror”, but does that mean it’s a horror game or just a game about World War I?
Hunger Daemon: AAAAUGH ZOMBIES! At least I think it’s zombies? Anyway I think this might be a game based entirely around that one adventure game puzzle everyone hates. You know, the one other than mazes? But mazes-with-a-trick-to-them are a common staple of IF puzzles; I think the author of this one might pull it off if he twists it enough.
Icepunk: Huh. Kinda buzzword-y. The concept behind it doesn’t interest me at all (something about robots and the last human, EVER and data and junk). I may give it a whirl to see what it’s about, but not much more than that.
Inward Narrow Crooked Lanes: Horror, I guess? The menacing blurb is good but the title could be more, I dunno, descriptive maybe. Unless it takes place at a bowling alley (or a skateboarding competition).
Jacqueline, Jungle Queen!: I think this one might be based on a webcomic. Jungle queens are a racially iffy concept, but the story feels cartoony enough that I’ll probably ignore it while I’m playing. I just hope it’s not too goofy or anything.
Jesse Stavro’s Doorway: Huh, Grateful Dead time travel game? Could be interesting, although I haven’t liked what I played of the author. Most of my problems seem to have come from testing, though; maybe Comp Culture mitigates that somewhat?
Krypteia: Goofy fantasy, I guess? Setting seems “primitive” enough to have wise men and warrior rites, but advanced enough to have trash receptacles. Well, they’ll address that point in game, probably.
Laterna Magica: Yeah, what is Lanterna Magica? Oh god wait, is this gonna be one of those new-agey spiritualistic evangelical games? Probably not, since the blurb doesn’t talk about it, but I scared myself all the same.
Milk Party Palace: Random-ish game about Alec Baldwin, looks like. Alec Baldwin is the yell-y Baldwin who was on 30 Rock, right? This game isn’t really catching me right now.
Missive: Ooh, murder mystery! Auto-biographical type works don’t really catch my attention that much, but I do like mysteries. I’ll keep an eye on this one.
One Night Stand: Eh, sex comedies aren’t really my bag. Cover art looks swank, though.
That’s about all I have time to review right now, but I’ll be back later and review the rest sometime this evening. In the meantime, feel free to post your own reviews of IF Comp blurbs!