Welcome to TADS! ![]()
This will likely also break the TADS interpreter license which QTADS adopts, and this will create a number of potential difficulties when trying to find a hosting platform for the game.
These two would be your best bet. Inform 7 and TADS are closed systems, for the most part, and extensions are built within their respective internal environments.
Word of warning: You will have a difficult time entering your game into a competition for interactive fiction, if you’re leveraging an LLM, as the community is split pretty hard on the ethics around them. If you’re just creating your game to release it using the standard gamedev workflow then this isn’t gonna be (as much of) an issue.
I’m not starting or engaging in an argument against (or for) it, because that is off-topic and would completely derail this whole thread, but it’s worth knowing ahead of time that your tech stack will have consequences.
If you want to see a previous argument thread about this, you can read this thread. If you would like to start a new argument, I would highly recommend splitting it into it’s own thread.