Hi all, I’m new here. Before I get to my question, just a little background. I’m an older gamer, so I was around during the hayday of text adventure games. I still have a nostalgic fascination with IF. I also love CRPGs (old school and modern). I am playing around this the idea of writing a single player, multi-character hybrid IF/CRPG game in python. Exploration would be classic IF with locations described in text and user input derived from an command line parser (go north, get lantern, open door etc). Combat would be resolved on a tactical grid reminiscent of the old AD&D Gold Box CRPGs, except using letters instead of graphical icons (B = Bob, T= troll, W = wolf etc: it would look a little rogue-like, I suppose).
I have already written some code for a prototype but I am concerned there will be insufficient interest in the (hypothetical) end product to make it worthwhile (just to be clear, it would be free to play). For example, if only 3 people ever play the game, then it’s not really worth the effort to me.
So my question is, for folk who have announced a new IF (or IF-like) game here, how have you found the response? Have you gotten much traction or interest? Did your game actually get played all that much? Enough to feel like it was worthwhile writing? (I’m putting aside folk who are doing projects more to learn a new language etc).