Okay, I’m programming a science fiction game right now, and I have a question about if a puzzle is unfair or not.
During the game, the player gets in a gantry to get in the superrocket which leads into space. In this process, he gets a gantry keycard, but a small earthquake occurs and knocks him over and he drops the keycard through the hole of the gantry. The elevator stops working as well. The only way down it to examine the gantry itself and then enter “climb out gantry”, which will cause the player to get to the ground and be able to pick up the keycard, then requiring them to enter “climb up gantry” to get back in, successfully solving a puzzle. They have about 10 turns to figure this out before the timer runs out and the superrocket takes off. Does this seem like a common sense puzzle? It’s bothering me and I want to make sure people will guess it.