Is there a way to get Inform to react in both its ways to the same nounless action?

Does this get you at least part of the way there? (Note: I modified this quickly from some WIP code, so it may be a bit not-right.) UPDATE: edited to remove some extraneous lines in the code.

Following-up is a truth state that varies.

A Question is a kind of object.
A question has an object based rulebook called the result.
The current inquiry is a question that varies.

To prepare to ask (Q - a question):
	now the current inquiry is Q;
	say Q;
	now Following-up is true;
	
Supplying an answer with is an action applying to one object.

Understand "[something]" as supplying an answer with when following-up is true.

This is the clear questioning rule:
 	now Following-up is false;
	
Carry out supplying an answer with:
	let RB be the result of the current inquiry;
	follow RB for the noun;
	
The clear questioning rule is listed before the generate action rule in the turn sequence rulebook.

Troll Room is a room.

The player carries the elvish sword.
The troll-creature is an animal in the Troll Room. It is privately-named. The printed name is "troll". Understand "troll" as the troll-creature.
Understand "attack" as attacking.

attack-what is a Question. The printed name is "What do you want to attack?[line break]".

attack clarifying is an object based rulebook.
	
The result of attack-what is attack clarifying.

attack clarifying something (called S):
	try attacking S;

Rule for supplying a missing noun while attacking:
	prepare to ask attack-what;
	
Instead of attacking the troll-creature:
	say "The troll is knocked out!";

test me with "attack/troll/attack/me/attack/i".
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