Iron ChIF: Season One Episode 1 (Audience Commentary)

I definitely wanted to stickybeak to see someone else’s debugging process. In the abstract (and in how I actually do it!) I think of debugging working best as asynchronous communication. Tester plays, tester sends a transcript, I can work on each point I see or they raised and send questions if needed. Incredibly rarely, I would go to real time chatting to tease something out with the tester.

Each fix point requires a bunch of thought, that sequence of ‘Hang on… but if… what if I try… wait that’s not it…’ which can last from seconds, if you’re lucky, to hours wrapped around multiple failed attempts.

What I see is that in @lpsmith 's Discord version, he necessarily had to type out the full process of every one of those conversations I’d conduct in my head :grinning_face_with_smiling_eyes: … with @Ally supplying the other half.

I guess there’s no time to be too asynchronous in Iron CHIF. I’m just glad I don’t have to debug this way. My arms would fall off.

-Wade

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