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Twine Version: 2
Story Format: Sugarcube 2.3
I am building a point-and-click game, with verbs and inventory items on the story’s footer (as links) which the player clicks and combines to form actions.
All good so far. The static verb menu works. The inventory menu, being dynamic, I don’t know how to handle. I can get the inventory items on the footer as links with a
<<for>> loop, but they don’t work properly.
When the player clicks on one item link, the variable $currentitem is supposed to take the value of the clicked item (a string) and then another passage (called “Perform Action”) is called.
(Later, I will make inventory items as objects, but for the moment I am trying to make it work with them as strings.)
So, here is my code for that:
<<for _i = 0; _i < $inventory.length; _i++ >> <<link $inventory[_i]>> <<set $currentitem to $inventory[_i]>> <<include "Perform Action">><</link>> <br /> <</for>>
I suspect that the problem lies in
<<set $currentitem to $inventory[_i]>>. Since this part of the code does not fire unless the links get clicked later on, the local/temp variable _i doesn’t make sense anymore when the player clicks the link.
So, any suggestions on how I can work around this problem? Cheers!