This is a follow-up issue which sprung out from this thread: https://intfiction.org/t/help-with-individual-hyperlinks-for-items-and-things/10298/1
After a bit of a break, working with hyperlinks on my project, i decided to look into installing the new version of Flexible Windows from the github (the one Dannii was working), since the new version was revised.
I did make a back-up of the old Flexible Windows version, so i can still roll back to what worked before.
Now it is to my understanding, that Dannii removed all hyperlinks support from Flexible Windows, which means Flexible Windows no longer supports Hyperlinks inside Windows (which makes me sad ).
However, after i installed the new Flexible Windows (Version 15/161003 of Flexible Windows (for Glulx only) by Jon Ingold(rewritten by Dannii)), then Inline Hyperlinks simply stopped working.
The version of Inline Hyperlinks in question is this one (Version 3 of Inline Hyperlinks (for Glulx only) by Daniel Stelzer).
This confused me, since there was no error, the links simply would’nt fire anymore. So i tried to install the seperate “Hyperlinks by Dannii” to see if this would fix it. This gave me the age old error from before:
Problem. The sentence 'Processing hyperlinks for something is an activity on g-windows' appears to say two things are the same - I am reading 'Processing hyperlinks for something' and 'activity on g-windows' as two different things, and therefore it makes no sense to say that one is the other: it would be like saying that 'John is Paul'. It would be all right if the second thing were the name of a kind, perhaps with properties: for instance 'Abbey Road is a lighted room' says that something called Abbey Road exists and that it is a 'room', which is a kind I know about, combined with a property called 'lighted' which I also know about.
I then started to roam the forums and learned of a new Inline Hyperlinks by Erik Temple(Version 3/161018 of Inline Hyperlinks (for Glulx only) by Erik Temple), which supposedly should support Inline Hyperlinks for the new Flexible Windows.
I installed that, and got a new error:
Problem. You wrote 'A hyperlink processing rule (this is the default command replacement by hyperlinks rule)' : but the punctuation here ':' makes me think this should be a definition of a phrase and it doesn't begin as it should, with either 'To' (e.g. 'To flood the riverplain:'), 'Definition:', a name for a rule (e.g. 'This is the devilishly cunning rule:'), 'At' plus a time (e.g. 'At 11:12 PM:' or 'At the time when the clock chimes') or the name of a rulebook, possibly followed by some description of the action or value to apply to (e.g. 'Instead of taking something:' or 'Every turn:').
This confused me even more, because there is no such command to replace in the new Flexible Windows? So why is it there?
Removing that section also removes all errors, but i am still unable to click hyperlinks in-game.
An example of a hyperlink text (for those new to the problem):
The Big Room is a room with printed name "A Very Big Room". "This room is huge, wow.[paragraph break]You can go [all exits]". To say all exits: let count be the number of adjacent rooms; if count is greater than 0: repeat with Destination running through adjacent rooms: let The Way be the best route from the location to The Destination, using even locked doors; let Dir be indexed text; let Dir be "[Way]" in title case; let Dir be "[Dir]"; say "[link][Way][as][Dir][end link]"; if Destination is visited: say " ([destination])"; let count be count minus 1; if count is 1: say " and "; else if count > 1: say ", "; say ". ".
So what exactly are my options? Is Flexible Windows and Inline Hyperlinks just not compatible anymore or is there some update that i missed?
After having updated Glulx Entry Points and all related extensions, it then seems to be Inline Hyperlinks (both versions by Daniel Stelzer and Erik Temple) that seem to be broken on their own. I made a seperate project, and only loaded Inline Hyperlinks on its own, after reverting to my back-up of Flexible Windows, only to see that the issue still persisted.
This very simple example doesn’t work, it loads without errors, but you cannot click any links:
Include Inline Hyperlinks by Erik Temple. The big room is a room. The description of big room is "[exits]". The left room is west of the big room. To say exits: let count be the number of adjacent rooms; if count is greater than 0: repeat with destination running through adjacent rooms: let the way be the best route from the location to the destination, using even locked doors; let dir be text; let dir be "[way]"; let dir be "[dir]"; say "[link][way][as]go [dir][end link]"; let count be count minus 1; if count > 0: say ", "; say ". ".
The versions of all related extensions were retrieved from the github. Can anyone verify me that i am not the only one that can’t get this to work?
Version 3/161018 of Inline Hyperlinks (for Glulx only) by Erik Temple
Version 3 of Inline Hyperlinks (for Glulx only) by Daniel Stelzer
Version 7/120511 of Text Capture by Eric Eve
Version 10/160919 of Glulx Entry Points (for Glulx only) by Emily Short
Version 1/160919 of Glulx Definitions (for Glulx only) by Dannii Willis
Version 1/160919 of Glk Object Recovery (for Glulx only) by Dannii Willis
Version 1/160919 of Glk Events (for Glulx only) by Dannii Willis
Many thanks for the help!
I don’t hope i’m too much of a menace on these forums