For the record, I had*, for A Roiling Original,
USE MAX_OBJECTS 0f 990
USE MAX_VERBS of 860
Posting the full list would be an exercise in absurdity, but I just increased whatever the compiler said I needed to, by 5-10%. The only downside I saw was that the game compiled more slowly as I added more stuff. It felt like compile time ~ size^2, but I don’t have any details on that.
But “Had?” Why, yes … not to spam a topic I created, but I remembered this topic when I noticed the compiler got an upgrade yesterday, so this question can be moot now!
If the OP is still around, maybe this will help them streamline some of their programming. If not, hopefully anyone searching for this specific error will see that switching in the new compiler .exe will make these problems vanish.