Has anyone come across this strange behaviour before? It seems like a bug to me but I won’t raise it until I’m sure.
A monster is a kind of person. A skeleton is a kind of monster. A rat is a kind of monster. A screamer is a kind of monster. A worm is a kind of monster. A troll is a kind of monster. A ghost is a kind of monster. The Graveyard is a room. The Graveyard is a room. Skeleton1 is a skeleton. Skeleton2 is a skeleton. In the graveyard is Skeleton1 and Skeleton2. Rat1 is a rat. Rat2 is a rat. In the Graveyard is Rat1 and Rat2. Screamer1 is a screamer. Screamer2 is a screamer. In the Graveyard is Screamer1 and Screamer2. Worm1 is a worm. Worm2 is a worm. In the Graveyard is Worm1 and Worm2. Troll1 is a troll. Troll2 is a troll. In the Graveyard is Troll1 and Troll2.
It generates the following output:
Why has Inform decided to group some of the monsters and not the others?
I’m using version 1.2 6.31/6F95. I’ve compiled it to all story file formats but get the same behaviour - actually for Glulx I don’t get any grouping at all.
I’d appreciate anyone shedding some light on this otherwise I’ll raise it as a bug.