Inform 7 v10's Compile to C question

I think additional code would need to be added, @Wysardry.

Mr. @zarf has mentioned in this post: Inform 7 v10.1.0 is now open-source - #248 by zarf that this c-code is for putting Inform code into other frameworks like Unreal, not for creating executables.

That’s my ultimate goal, to code a game in Unreal or another engine using primarily Inform 7.

Yesterday I did manage to install Inform 7 to my mac’s terminal, and I got a game to ‘run’ and I think I’m very close to getting that c-output but I’m missing a step somewhere that turns it into an .i7 file first.

I followed Zed’s twitter instructions and he says that my c-code went to the build folder in the project, into the file auto.inf, and I opened that file up and it certainly looked like that had happened, so… I imagine just changing it from auto.inf to auto.c would work, but by then it was 4am and I needed to get some sleep.

My plan is then to stick the very simple, inform basic “hello world” into a game engine, and see if it runs.

Then… the real fun begins.