Forgive me necromancing this old topic, but I (perhaps unwisely) used this topic to toy with graphical extensions for i7 and quickly ran into troubles. After going down the rabbit hole of extension installations (please install this, now this, now this…) I finally stopped receiving errors asking for additional mentioned extensions only to have a shopping list of complaints about the contents of those very extensions. Including both the code I tried using as well as the Failure report from i7. I would deeply appreciate some assistance here.
Thanks.
Failure Report
(Each time Go or Replay is clicked, Inform tries to translate the source text into a working story, and updates this report.)
In Chapter 1 - Basic definitions, Section 1 - Defining a fixed point number in the extension Fixed Point Maths by Michael Callaghan:
Problem. In the sentence ‘-999999.9999 specifies a real number with parts whole and fractional’ , it looks as if you intend to give a new meaning to expressions like ‘-999999.9999’, but this is already something I recognise - specifying a real number - so a more distinctive specification must be chosen.
See the manual: 15.9 > 15.9. Multiple notations
In Section 2 - Constants for precision in the extension Fixed Point Maths by Michael Callaghan:
Problem. Before reading ‘Pi is 3.1416’ , I already knew that ‘Pi’ is a real number and ‘3.1416’ likewise: so they are specific values, and saying that they are equal will not make it so.
In Part - Element Definition, Chapter - Concealing elements, Section - Revealing elements for debugging (not for release) in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. The sentence ‘A g-element is publically-named’ seems to tell me that ‘g-element’ and ‘publically-named’ have to be the same, but it looks odd to me. ‘g-element’ is something generic - not something definite; but ‘publically-named’ is (presumably) something specific. So it’s as if you’d written ‘A room is the Sydney Opera House’. (Which room, exactly? You see the trouble.)
In Part - Sprites, Chapter - The primitive base class in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. You wrote ‘A primitive has a glulx color value called the tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
See the manual: 4.8 > 4.8. New value properties
In Section - Stroked rectangle primitive in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. You wrote ‘A stroked rectangle primitive has a glulx color value called the background tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
In Chapter - Bitmap base class in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. You wrote ‘A bitmap has a glulx color value called the tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
Problem. You wrote ‘A bitmap has a glulx color value called the background tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
In Chapter - Rendered strings, Section - Rendered string base class in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. You wrote ‘A rendered string has a glulx color value called the tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
Problem. You wrote ‘A rendered string has a glulx color value called the background tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
In Chapter - Image-map base class in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. You wrote ‘An image-map has a glulx color value called the background tint’ , but ‘glulx color value’ is not the name of a kind of value which I know (such as ‘number’ or ‘text’).
In Part - Debugging commands for image-maps, Chapter - Graphlink preview in the extension Glimmr Canvas-Based Drawing by Erik Temple:
Problem. The sentence ‘The graphlink preview color is a glulx color value variable’ appears to say two things are the same - I am reading ‘graphlink preview color’ and ‘glulx color value variable’ as two different things, and therefore it makes no sense to say that one is the other: it would be like saying that ‘Laurel is Hardy’. It would be all right if the second thing were the name of a kind, perhaps with properties: for instance ‘Blue-Ridge Mountains is a lighted room’ says that something called Blue-Ridge Mountains exists and that it is a ‘room’, which is a kind I know about, combined with a property called ‘lighted’ which I also know about.
Problem. The sentence ‘The graphlink preview color is usually g-Light-Grey’ appears to say two things are the same - I am reading ‘graphlink preview color’ and ‘g-Light-Grey’ as two different things, and therefore it makes no sense to say that one is the other: it would be like saying that ‘Laurel is Hardy’. It would be all right if the second thing were the name of a kind, perhaps with properties: for instance ‘Blue-Ridge Mountains is a lighted room’ says that something called Blue-Ridge Mountains exists and that it is a ‘room’, which is a kind I know about, combined with a property called ‘lighted’ which I also know about.
In the main source text:
Problem. The sentence ‘The back-colour is g-dark-grey’ appears to say two things are the same - I am reading ‘back-colour’ and ‘g-dark-grey’ as two different things, and therefore it makes no sense to say that one is the other: it would be like saying that ‘Laurel is Hardy’. It would be all right if the second thing were the name of a kind, perhaps with properties: for instance ‘Blue-Ridge Mountains is a lighted room’ says that something called Blue-Ridge Mountains exists and that it is a ‘room’, which is a kind I know about, combined with a property called ‘lighted’ which I also know about.
Problems occurring in translation prevented the game from being properly created. (Correct the source text to remove these problems and click on Go once again.)