Update: I noticed that the mean total # of public or private reviews is now more than 1 above the median, which means the mean will probably be more than the median for the rest of the comp. For a while it bounced from the median being more than the mean to the less.
I thought it would take longer than it did to get here, especially because people are taking time to spread their reviews among those entries that haven’t gotten much yet. So that’s a really good sign – and in general I’ve been pleasantly surprised how, even during weekdays, I come back to the forum and see a few new reviews up in various threads.
For public reviews we have 3.6 versus 3. That means it’s pretty close. In fact, we would need to review 14 games that currently have 3 public reviews to move it to 4, but we have 27 reviews until we hit a mean of 4.0. Given there are 21 entries with 3 reviews, we would expect the 27 reviews chosen at random to have 27*21/71~8 reviews bumped from 3 to 4, so this is a fait accompli, especially since there are 28 entries with 2 reviews, and there’s a deliberate effort to review gaems with less reviews!
thoughts on my own currently-private reviews
I also think that various reviewers trying to emphasize reviewing longer games has helped me get to them earlier. I didn’t last year, and I had a backlog at the end.
I forget if I posted my pacing document to get through all the reviews publicly last year, but in 2021, I didn’t account for game length, and this year, I did. So this is a good thing that goes beyond the basic “how many games did we look at” numbers. There are a lot of fun sounding games with snappy titles and short playing times (Applebee’s, Gum E. Bear, To Endure) and this combination will get more reviews just because. (Also, I’d like to note it isn’t just a gimmicky title. I enjoyed all three, and it looks like reviewers did, too. And people without a lot of time deserve to be pointed to something they’ll probably just flat out enjoy.)
But it looks like a lot of reviewers have planned ahead to try to tackle the tougher/longer games, and that’s great to see, and I think it encouraged me, too.
Final note: the entries lagging behind are Chinese Room (fewest public reviews) and Lost Coastlines (fewest private). I haven’t reviewed either, but I am looking forward to playing both! And I’m glad one entry doesn’t have the fewest private AND public votes.