Why won’t this work as intended…(just an example)
Instead of opening the boss's door when the player is in Boss Office:
if the boss is in the location:
say "As you turn to the door, the boss shouts, 'Hey, you, I'm still talking! And I didn't say you could go for refreshments!' Intimidated, you sheepishly step back to the desk.";
say "As you slowly open the door and take a peek, the secretary outside gives you a hard stare through her spectacles. 'He'll be back soon for your grilling, he's just gone for refreshments!' The implication is that you stay. You are sufficiently intimidated, and close the door.";
now the player is intimidated.
I notice that if I put an instruction after an ‘otherwise:’, and lined up with it(assuming it will be followed under either condition), it seems to be ignored…?? Is there a reason for this? I notice that I can simply move the ‘now’ up to before the ‘if…:’, and it will work, or I can type it after, and lined up with, each ‘say’. I just don’t know why I can’t just have it at the bottom, after the conditions are addressed…??