Next I played “A Rock’s Tale”, by Shane R, a Twine tale with very short passages, but a lot of different possible endings. You are a talking rock (which is a novel POV for an interactive fiction). You meet a variety of different people wandering down the forest past. Through interactions with these NPCs, or sometimes interactions between the NPCs and each other, the player can discover up to 20 different endings. The game keeps track of the endings you’ve already discovered, as well as offering hints about how to reach hidden endings. I stayed away from the hints, for the most part, except to see how they were formatted. I discovered fully half the endings, and more than nine different characters, which was enough of an experience for me. A light and pleasant diversion from the long form IF I’d been playing recently.
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