I’m working on something under Inform 6 and stick to the basic ASK/TELL (/show/give/order/…) stuff regarding communication with NPCs. I have a room which is a shop, the shop owner X is present, and I want to have object Y which costs money but I don’t have any. As a player, how would you interact with X in order to get Y, given the limitations described above? Like, “X, i want Y but i have no money” just yields a “X says ~What?~” answer because only the first word after "X, " is being parsed.
Thanks and kind regards,