Someone known how to check the tandy bit in Inform 6 ? (I want to experiment about (ab)using it as debug flag…)
Best regards from Italy,
dott. Piergiorgio.
Someone known how to check the tandy bit in Inform 6 ? (I want to experiment about (ab)using it as debug flag…)
Best regards from Italy,
dott. Piergiorgio.
This is byte 1, bit 3. Infocom only used it in v3; I’ve never been sure whether it was considered to exist in V4/5.
So this would be:
flag = (0->1) & 8;
You can see this in the Witness source code (ZIL):
<ROUTINE TANDY? () <NOT <==? <BAND <GETB 0 1> 8> 0>>>
Thanks, Zarf ! I’ll test this and eventually report (all the tandy bit needs to do is placing my “One Ring of Impdom” in player’s finger…)