i just cant figure this out please help!
Easiest way is just to add the item below the player character object using the + syntax. This will start the player character with a widget.
me: Actor
vocabWords = 'self'
location = Redroom
;
+ widget: Thing 'widget' 'WIDGET'
;
You can also set the item’s location property directly.
widget: Thing 'widget' 'WIDGET'
location = me
;
Or do the same thing using the Thing template.
widget: Thing 'widget' 'WIDGET' @me
;
Note that if you start with the default advanced project, the “me” object already has a plus to place it in its room, so we’ll need two pluses to put an object inside it.
Essentially, each plus that you add is a deeper layer of containment in the world - things inside things inside things.
If your code looks like this:
[code]startRoom: Room ‘Start Room’
"This is the starting room. "
;
- me: Actor
;
++Thing ‘banana’ ‘banana’
“The yellowest of all fruit.”
;
+Thing ‘apple’ ‘apple’
“Not nearly yellow enough.”
;[/code]
The banana will appear in your inventory, while the apple will appear in Start Room.
this didnt work for me but i figured sothing ut thanks anyways