I am aiming to create a jail cell with iron bars and a cell door, through which the player can view the rest of the jail. I haven’t gotten around to the iron bars yet, but the cell door’s transparency should work? Thus far my code reads:
Jail is a region. Office is a room in Jail. The cell_door is a transparent lockable door. The cell_door is locked. The printed name of the cell_door is “cell door”. understand “cell door” as the cell_door. understand “door” as a door. cell_door is west of Office. Cell is a room in Jail. Understand “jail” as the cell. Player is in Cell. Cell is west of cell_door. The matching key of the cell_door is the cell_key. The printed name of the cell_key is “cell key”. Understand “key” and “cell key” as the cell_key. The desk is a supporter in Office. On the desk is the cell_key.
After looking while in cell:
…place the Office in scope;
…say “You also see [a list of visible things in Office].”
When I run the code and “look,” the last line yields “You also see nothing.” Why don’t I see the desk? Thanks!
P.S. I’ve looked at the Windows section of the Inform manual, as well as the linked examples, and did not find a solution that worked.