For any of ye landlubbers who may have forgottten, today be National Talk Like a Pirate Day. So shiver me timbers, h’ist the yardarm and keelhaul the cook! And lest any of ye sojers ferget, it was a pirate who first forced us to enter the maze in Adventure! Harrr, me hearties!
My contribution to this most august holiday is to point out the PERHAPSHALF cheat in Treasures of a Slavers Kingdom, which breaks a lot of game logic by letting you PARLEY WITH GUNWAR from the earliest points in the game
I wrote a game, Pirate Railroad, in honour of this year’s Talk Like a Pirate day. It’s been uploaded to the IF archive, but doesn’t seem to be available yet, except at this page:
Well, I answered “yes” to the final question on the first playthrough and “no” the second. Do these count as different endings? A deep philosophical question.