I don’t know if this is the right place to put this.
For umpteenth time now, when I’m playing my IF game I’m making, I will consistently type “cd …” to try and go back a room. It’s gotten so annoying I’ve actually implemented it as a command.
Heh. That’s actually a neat experience, thanks for sharing. Me, I’ve gotten into the habit of typing “n” instead of “dir /p”…
I don’t believe I’ve heard of anyone else transposing DOS commands into IF, but it’s an interesting idea. I mean, in the right dort of game… “cd…” to go back, and “cd LOCATION” to move… “dir” to list inventory… it’s a thought.
Dunnet, which is still hidden on your computer if you have a Mac or run Linux (perhaps somewhat less hidden – open the terminal and type “emacs -batch -l dunnet”), has you logging into a UNIX console. And Virtuality has a sequence run from a DOS prompt. Further I cannot say, as that was about when I quit both of those games.
I’ve seen a few games that were based on *nix commands; I played one a while back that was quite fun. I’m actually working on a similar game, off and on. I’ll finish it, but it’ll be a while, heh.
The hardest part about using command line commands is that, well, you’re using command line commands. Your audience will be very, very, very small; “those interested in IF” may be a small category, but “those interested in IF and also fluent in command line” is even smaller. Especially since DOS and *nix commands are so different…