Out of curiosity, I was wondering if Glulx interpreters were possible on retro machines (Atari, Commodore…), and if so, if any exist.
I’ve search a bit, but didn’t find anything conclusive.
Out of curiosity, I was wondering if Glulx interpreters were possible on retro machines (Atari, Commodore…), and if so, if any exist.
I’ve search a bit, but didn’t find anything conclusive.
Not that I know of.
It would be rough going. A one-room I6 game in Glulx is almost 128k; over 16k of that is RAM and can’t be disk-swapped. Every operation is 32-bit math. I wouldn’t expect it to run at a reasonable speed.
The most retro machine I can think of capable of running a Glulx interpreter would be a VAX or an AT&T 3B of some sort.
Thanks for the answers! That’s what I more or less suspected.
A 36-bit mainframe might be able to do it. Given the challenges of getting Frotz to work on the PDP-10, Glulx would be really hard.