While testing my game on Glulxe with GlkTerm, I’m encountering an odd effect involving italic type.
Text that looks like this in Gargoyle:
comes out like this:
This is the offending code:
say "[italic type][bracket][item][close bracket][roman type][paragraph break]";
Again, it looks fine in Gargoyle’s version of Glulxe. I tried consulting the Glk specification, but it’s a little over my head… it sounds like rather than the italic type thing that’s built into Inform 7, I should be using Glk’s text styles, but I’m not really clear on how to do that. What do I need to be doing in order to get that text to display in the right position?
The released version of GlkTerm has a massive bug in it when printing single characters. (Yeah, you’d think I’d have noticed that a decade ago, wouldn’t you?) Use the version in source control at github.com/erkyrath/glkterm .