The new version of Gargoyle is out. Features include a new Mac port, new default fonts, and a new graphical launcher for Linux, plus the usual assortment of bug fixes. This release also includes the latest versions of Git and Glulxe, with support for the floating point opcodes.
Thanks again to everyone who has submitted bug reports, sent me patches, or contributed to the discussions on the project mailing list. I’ve tried to include you all on the following credits page; please let me know right away if I’ve missed your name:
Gargoyle, of course, is very nice. I have a question, though.
On the screenshots page, the Rat In Control examples have me curious about how the window heading displays the game’s title and not its filename. Is that platform-specific behavior or is there something we can put in our .ini files so games are properly titled?
Note that TADS games can call an osifc function to set the window title to whatever they want. That call should overwrite any title you’ve set when reading gameinfo metadata.
I don’t think it works at the moment, but it would be useful if it did. I’ve added an enhancement request to the project tracker and will take a look at implementing it.