Someone asked me about error messages that Frotz produces when getting the mail from the macaw. These are caused by the game trying to do stuff with object 0. It’s a common error that Frotz can be made to ignore using the
-Z0 flag. The report alerted me to a strange problem of which I was previously unaware. (see https://gitlab.com/DavidGriffith/frotz/-/issues/248 if you’re curious).
Here’s what I got when I ran the game (release 160 and the one in historicalsource COMPILED/b.z4):
>take mail The macaw, apparently exhausted by the ferocity of its attack on the painting, doesn't seem to notice you. Most of the mail is rather useless, not even worth picking up. You do find a x cL, though >take mail The macaw, apparently exhausted by the ferocity of its attack on the paint doesn't seem to notice you. You probably shouldn't push your luck in illegally looking at other people mail. The macawgyfrom ad zzz.
The thing you find in the mail should be
Popular Paranoia magazine. The macaw should be saying something about the painting it just attacked. I tried the game with
jzip (both under Linux). Windows Frotz reacts the same way. The same garbage was printed. What’s going on here?
This scene is within the first few moves of the game. To get there, fill out the form, then do this:
open screen door
show painting to macaw