Game not disambiguating

I finally figured out the problem.

To recap: the problem is that when holding paper A, the game wasn’t allowing the player to take paper B (which isn’t takable, but I want them to try), and was always choosing the carried paper as the subject of TAKE.

The problem is that paper B is undescribed. Making it scenery also causes this problem. I suppose that since scenery is not takable, the game is disambiguating to the carried paper. Weirdly, making it undescribed also causes this behavior.

Is there any way around this?

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