From Save to Transcript to Session

So dannii’s proposed transcript logging system has me thinking one step further. I’m wondering of a specification could be made for session management.

The idea that a game is played over time could have many save files, transcripts, but it’s really all one session.

Or maybe a there’s something that encapsulated the play of an entire game and from there we have multiple sessions, and optionally one or more transcripts in a session.

David c

Could you describe some ways this spec would be useful?