Twine Version: 2.3.9
Story Format: Sugarcube 2.31.1
If this particular question has already been answered in another thread, I apologize but I have been unable to find an answer. So, I have been working on a project for a little over a week, setting up all the resources I need for the game (characters, locations, equipment, etc). Yesterday I finally felt ready to start on the game itself but I ran into a problem rather quickly. I spent a couple of hours trying to google a solution yesterday, and all day today as well. I am trying to establish a basis for drawing a frame around specific portions of text; namely dialogues. I have tried to do so in CSS (the story stylesheet) and I can define the attributes for the frame but I don’t know how to call it, or even how to make it a frame in the story stylesheet. Some sources (CSS Forms) simply says “input” and others say .label or textarea. I really don’t know what else to do, other than start a thread here and hope someone smarter than myself has the answer.
I don’t need these “text boxes” to contain links or otherwise be possible to interact with. I simply want it to be a small frame with a separate background color and text color, to easily distinguish between general descriptions and “speech”. My original thought was something along the lines of using the /div or /span functions, like you do for colors, text alignment, bold or italic text, and so on. I found an example for drawing buttons, and that’s what I worked from at first but when I couldn’t crack it, I turned to google for help, and now I am here. I appreciate anything you can give on this subject.