Hello all!
Story Format: SugarCube 2.34.1
This could be useful if you have something like a story-heavy clicker game (that’s what I’m using it for).
I wrap the spot in <span class="clicker" id="clicker"></span>
, and put in the Stylesheet:
.clicker {
user-select:none;
-webkit-user-select: none;
-moz-user-select: none;
-khtml-user-select: none;
}
Then in the StoryInit passage I use Chapel’s event macro:
<<on 'mousedown' '#clicker'>>
<<if $up is 2>>
<<set $up to 0>>
<<addclass "#clicker" "clicker">>
<</if>>
<<on 'mousemove' '#clicker'>>
<<removeclass "#clicker" "clicker">>
<<set $up to 1>>
<</on>>
<</on>>
<<on 'mouseup' '#clicker'>>
<<if $up is 1>>
<<set $up to 2>>
<</if>>
<</on>>
Of course this probably needs improvement (for example it seems you need to drag twice at first for some reason), but it seems to work without breaking anything… maybe?
Oh, and I noticed again while working this out that the event macro doesn’t seem to work with the <<else>>
tag, it does weird stuff.