For those fluent in inform7, how long would it take you to implement Cloak of Darkness?

Apologies to Tom, as what I’m about to post won’t help you, but this thread reminded me I have something novel but kind of pointless up my sleeve: A version of Cloak of Darkness you can play via parser or choices, and switch during the game. Also with overkill screen reader support:
Cloak of Darkness two modes.gblorb (726.4 KB)
-Wade

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