I actually have, seedship is a good amount of fun and while I am aiming more for a focus on the NPCs, one thing seedship does that I want to capture is that sort of story being told through gameplay.
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Wow, this is a great suggestion. I’ll check it out, it could serve as a good reference indeed. My game is heavily inspired by a multiplayer roleplaying game I play from time to time, I’m curious to see just how apt the comparisons are, thanks!
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