I’m retrofitting a few examples to see how they work. I tried this:
Corinth is a room.
There is a woman called the Enchantress.
The Enchantress is in Corinth.
A mirror is scenery in Corinth.
A supporter called the pedestal is in Corinth.
A container called the bag is in Corinth.
The bag is closed.
Some bird feed is in the bag.
Every turn:
if the Enchantress can touch something (called the item) which is not carried by a person:
try the Enchantress taking the item.
Report the Enchantress taking something:
say "The Enchantress takes [the noun] and tucks it into her robe." instead.
However if you run this, the Enchantress never takes anything. The only thing she could take here is the bag but it never happens. I’m finding the descriptions, as described in the manual, work a little differently than described. The example “Lean and Hungry” shows a thief taking “something valuable” and that example does work. Here I’m just having the Enchantress try to take “something” and that doesn’t seem to work.
I tried refining to this:
if the Enchantress can touch something visible (called the item) which is not carried by a person:
Here just making it “something visible” rather than plain “something”. But that also doesn’t work: the Enchantress still takes nothing.