I have implemented Conversation Framework, and Responses, in my game. Then while testing, I noticed that while my ‘After giving the secret banana to Bonzo’ rule executed, I noticed that the thing my player was trying to give to Bonzo was still in his possession, and Bonzo did not actually have it, but was acting as if he did. After some grumbling and fiddling, I realized that there was no longer a ‘Carry out’ rule for ‘giving it to’, and no ‘standard report giving’ rule–they were replaced by a ‘standard response rule’, listed after my After rule. I suspect that, with those extensions, the actual giving takes place in the standard response rule, and that was short-circuited by my After rule…?? I added the line ‘now the secret banana is carried by Bonzo’ to my After rule, and this worked, but what would be the proper thing to do, to ensure that ‘giving it to’ works with these extensions? Do I need to eliminate my After rule, and somehow make the standard response rule do what the After rule did, or do I create another Carry out rule to actually give the banana to Bonzo?