So I defined an phrase in Speech Motivations that is sometimes used in Does the Player Mean Rules. Unfortunately, when it is not used in DPMR, it must describe actions with “an actor” to cover all actors, but when it is used in DPMR, that doesn’t work. Here’s a simplified example:
[code]Test is a room.
Bob is a man in Test.
There is a yellow ball in Test. There is a purple ball in Test. There is a green ball in Test.
To decide which object is the desired projectile:
if an actor throwing something at, decide on the yellow ball;
if asking someone to try throwing something at, decide on the purple ball;
if throwing something at, decide on the green ball;
decide on nothing.
Does the player mean doing something when the current action involves the desired projectile: it is very likely.
test me with “actions/t ball/throw ball at bob/bob, throw ball at me”[/code]
This resolves to the green ball for the player’s action, and to nothing for the request to Bob. Is there any action description that can be used both within DPMR and without, that will cover actions both by the player and by other characters? Is there any action description at all that can be used in DPMR to describe requests to other characters?