I want to do something like:
Understand "drive [a car] [a direction]" as going when the player is inside a car.
Obviously this doesn’t work; this understand phrase sets two nouns (a car and a direction) and going only takes one (a direction). Is there some way to make the parser understand a specific thing, but then disregard it when performing the action? Or do I end up having to set up a whole “driving it to” action just to alias it to going?