End of the journey.
It does not seem possible to remove a property assigned to a room once it has been configured.
To avoid cluttering the properties of rooms, it is better not to use the ‘Defining things with tables’ function directly, but rather to:
- declare the objects in the traditional way (a grey bag is a luggage);
- assign an UID to each of these objects (a thing has a number called UID. The UID of a grey bag is 43);
- then use a table and a repeat-loop to assign the appropriate properties to each luggage object, using the UID as the index.
Of course, this is only useful for easily producing and maintaining a large number of objects and/or properties.