Anyone bit bothered by the fact the story creation year is “this year” and you have to input it manually to get to use it?
Is there a reason for this?
I kinda wanna be able to keep track of projects that take a good damn long while.[code]yearofstart is a number that varies. yearofstart is 2015.
The story creation year is 2015.
to say creationduration:
if Story creation year is greater than yearofstart:
say “[yearofstart]-[Story creation year]”;
otherwise:
say “[Story creation year]”;[/code][size=150]is there a way to make inform input the year it is at the time i hit the build/release button?[/size]
I’d really like to know.
oh and I did try the search function but
Thanks a fuckin’ lot, search function.
And there’s no real mention in the documentation or recipe book. None that would do more than I’m already doing by inputting it manually.
But what I want to do (now that the end of the year is coming up) is show not only the year I started but also the year the version the player would be playing was finished in, say, 2015-2019.
…
…
… I procrastinate a lot.
I also forget a lot so I kinda want that to happen automatically so future me doesn’t have to bother with it. Why do the work then if I could do the work now?
That’s still procrastinating because I’m putting off working on the story itself when I’m working on the innards.