Hello,
Firstly, if your game is verrb and noun, then you should be able to make a game in Italian even though adventuron itself doesn’t natively support the language (English and Spanish are only currently native supported).
For other languages and for verb noun games you should create associations between English verbs and Italian verbs in the vocabulary table.
To do this create a vocabulary {} section then create the following items
vocabulary {
: verb / aliases = [get, italianget1, italiantget2];
}
You only need one of the English words to be able to hook your Italian words into the set. You can add any number of Italian words this way,.comma separated.
Secondly, you should create a themes {} section, then inside create a theme, then inside create a system_messages{} block (use control + space to create these blocks, especially the system_messages block).
The system_messages {} block will automatically expand out to show current English system messages, which then you should translate to Italian.
I’m away from computer at the moment, but that should be enough to get you started. Feel free to ask additional questions.
Do note that adventuron will not be guaranteed to pick up subtleties of Italian grammes as the above approach will still have adventuron using the rules of English grammar in its parsing. But, theoretically, it should work fine if your game is verb noun. You will have to experiment as I don’t think and Italian adventure has been created with adventuron yet.
Native support may be added in future which will have one step “language = Italian” , but really don’t wait for that if you have a verb noun game.
Hope this didn’t confuse you. If you have more questions I’ll be checking the forum regularly.