I have a complicated, messy area with lots of nouns that may or may not be present. It seemed like something that could be managed with a table, and I seem to have figured that out. This part is straight out of the manual:
statuary is a kind of scenery backdrop. the plural of statuary is statuaries. Some statuaries are defined by the table of distant sculpture.
Table design is not very ambitious, either
table of distant sculpture statuary destination disposition verbiage David SB intact "a text"
However, I am having trouble doing some conditional stuff. I can stick something like this in a text:
[if the disposition corresponding to a statuary of guardian head in the table of distant sculpture is intact]
And that works, but it’s a lot. To type, yeah, but also a lot of chances to flub up some typos. Maybe I’d like to define an adjective based on whether not a noun defined in the table has a value of intact. Then the text could me managed more easily:
“[if david is intact]David is looking good.[otherwise]I wonder what happened to David.”
I’ve messed around with definitions, but I’m not getting it right. My problem is that I don’t know how to
refer to the thing being evaluated (which is a noun defined in a table).
Definition: a statuary is intact if the disposition corresponding to [?]
to decide if a statuary is intact:
I can do this in action processing, of course, because I have a “noun” to work with. Maybe I should just be keeping some values outside of the table. I like the idea of having everything there…
I could add another “before doing something” rule and update everything each turn, but I feel like I shouldn’t pile those on. Advice?