Oops, I jumped the gun here. The compiled cheapglk app worked, and I assumed everything would be good for Python.
When I run Zarf’s Adventure example through Python, I get the following error:
error: (10093, ‘Either the application has not called WSAStartup, or WSAStartup failed’)
This seems to indicate we need a Windows ifdef for how we handle sockets on windows for Cheapglulxe. Googling WSAStartup gives something like this:
stackoverflow.com/questions/3359 … link-error
Which doesn’t look too bad, if we’re able to compile on Windows and poke around in Visual Studio Community or whatever. But it looks like there is some porting work to make things available for testing.