Cloak of darkness equivalent for choice if?

Is there an equivalent to the Cloak of Darkness example but better suited for choice-type IF?

Would it be meaningful or are they too different (or too similar) to make a comparison? With systems like Inklewriter it’s perhaps also a bit difficult to extract the source.

Juhana did “Cloak of Darkness” itself for Undum.

Well, I’ve treated “Castle Escape” (example game for SimpleCYOA) as such; I’ve implemented it in a number of different systems. Filfre to rip it off.